May 2013


Guillotine is a fast-moving filler designed by Paul Peterson back in 1998, when it won the Origins Award for Best Traditional Card Game. I had wanted to pick it up for a while, but never really got around to it. Honestly, I kind of forgot about it until last month, when the untimely death of Quinton Hoover (one of the game’s artists and my all-time favorite Magic: the Gathering artist) returned it to the forefront of my mind. Since Mr. Hoover hadn’t illustrated a Magic card in over four years, owning Guillotine gave me an opportunity to see some of his work more frequently than regular Magic play would allow. READ MORE


As E3 approaches, we can’t help but get excited about what’s on the horizon. Here’s what we’re most wanting to see at this year’s show.

Andrew Passafiume

Nintendo Direct: Nintendo needs to do something special this E3. Its plans for its E3 Nintendo Direct include the unveiling of a new 3D Mario, a new Mario Kart and the next Smash Bros. game. Those are all great, and I’m plenty excited to see them for the first time, but how about a few surprises? What about Retro’s next game? How about bringing back a franchise that hasn’t seen the light of day in a while? The possibilities are endless. I’m not getting my hopes up for any major surprises, but I feel like this is when they need to happen. READ MORE


In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

To celebrate the recent announcement of the upcoming 3DS title, this week we’re looking at one of the longest-running (and most popular) gaming franchises around, The Legend of Zelda. The central formula has remained relatively unchanged, but there’s still plenty to cover. Let’s take a look at Nintendo’s legendary series!


“This game contains no tutorials or explanations. Part of the experience is to discover things yourself.” So begins The Starship Damrey, the latest “Guild” title on the 3DS eShop from Level 5. Damrey is helmed by Kazuya Asano and Takemaru Akibo, previously responsible for “Night of the Sickle Weasels,” a famous (in Japan) horror sound novel on the Super Famicom. READ MORE


Console re-releases of handheld games are always risky propositions, no matter what the game in question is. Often you get poorly-handled ports that look awful, and don’t adapt well to the console control schemes. On rare occasions, however, you get an updated version that matches the original game and feels right at home on consoles. Resident Evil: Revelations, last year’s 3DS release, is now in HD on modern consoles, and it’s a perfect fit. It probably won’t satisfy those who have already experienced the original version, but it provides evidence that not all re-releases are worth skipping. READ MORE