Unplugged

GUpairs2

Pairs is what co-designer James Ernest calls a “new classic pub game.” It’s a dirt-simple game that can be played anywhere at any time, and requires nothing more than a single deck of specialized cards and a knowledge of the very basic rules. And yet it is so much more; more than anything else, Pairs is an illustration of how many different ways a simple design can be used by creative minds. READ MORE

bangthedicegame2

The very first Unplugged column I ever wrote for Snackbar Games featured the 2002 spaghetti-western shootout card game Bang!. In the eight years(!) since that column, Bang! has received numerous expansions as well as several spin-offs. Perhaps most relevant to the general Snackbar audience is Bang! Halo Edition, but I wanted to revisit Dodge City to talk about 2013’s streamlined Bang! The Dice Game. READ MORE

coalbaron1

There are a lot of worker-placement games on the shelves these days. Each one brings its own special spin on the core mechanic, but for the most part, every action taken by one player results in one fewer choice for those who follow. Competition for desired actions and a limited number of workers each round forces players to prioritize, and a backup plan or three never hurts.

Coal Baron, a 2013 design by Wolfgang Kramer and Michael Kelsing, takes a different approach. Instead of only a handful of workers, each player has over a dozen, with the specific amount depending on the actual number of players (up to four). If a player wants to use an action previously taken by another player — or even themselves — all they have to do is assign one additional worker to that action. This adds a new level of strategy, as you must balance the actions you want to take against how many workers you are willing to spend to take them. READ MORE

phantomsociety1

Ghostbusters was a landmark in the pop culture development of my generation, and it still resonates today. News of an all-female cast version of the movie sent shockwaves through the internet, and a Cryptozoic Kickstarter campaign for an official board game crushed its $250,000 goal. As much as I love Ghostbusters, I did not back that campaign, mostly due to the fact that I had already played 2013 Iello Games release The Phantom Society and didn’t see the need. READ MORE

givemethebrain1

A while back I talked about Lord of the Fries, a Cheapass Games title about zombies working in various restaurants. While that game just finished up a successful Kickstarter campaign for a new edition, the zombies of Frieday’s (the Fast Food Restaurant of the Damned) first appeared in Give Me the Brain!, which itself just received a new “superdeluxe” edition as part of the Stuff and Nonsense campaign. READ MORE