Serotonin feature archive :: Snackbar Games
In Serotonin, Henry Skey delves into the emotional aspect of the games experience, from bliss and nostalgia to boredom and rage.
- Serotonin: Tales of the past make for a rich present
- Serotonin: BioShock 2 and the crucial visual contrast
- Serotonin: The Walking Dead’s emotional journey
- Serotonin: Gambling, casinos and risk-taking in games
- Serotonin: Finding the good in the ‘flawed friend’ game
- Serotonin: Treading the risky path of the spinoff-sequel
- Serotonin: Feeling uneasy in first-person shooters
- Serotonin: The horrible plight of Luca Blight
- Serotonin: The good, the bad and the spectacle
- Serotonin: Actors, and the player-character connection
- Serotonin: Parents, and the magic of games as a kid
- Serotonin: Spectacular disasters, now and later
- Serotonin: It isn’t fun to be late to the party
- Serotonin: Wrestling, games can develop great feuds
- Serotonin: The positive memory links of games and life
- Serotonin: When video game failure is fun