Features
Week in Review - 01/06/03
The second week of the new year
has gone by and the industry is starting to heat up. I managed to
cram my week full of gaming for the first time in awhile. I am also
back up at school as well, so no more dealing with the evil that
is AOL Broadband. Although many announcements came this week, everyone
is still eagerly anticipating Nintendo's "Megaton" announcement.
All I have to say is that it better live up to all the hype it's
generating. So let's get down to business and take a look back at
the week in review. Nintendo announced the upcoming release
of the Game
Boy Advance SP. It's about damned time that Nintendo did something
to fix the debacle that is the GBA. Everyone knows how bad the lack
of backlighting on the GBA is, so I don't really need to go off
in a rant about it. The GBA SP looks slick. It looks damn slick.
I give Nintendo a lot of credit for this bad boy. At the same time
I have a problem though. Didn't Nintendo spend all this time and
energy turning the GBA sideways to look like a Lynx or GameGear?
Now it's back to up and down again, like the original Gameboy. If
you look at the GBA SP when it's open it oddly resembles….
an original Gameboy. Impossible
Creatures was released earlier this week. Many of you probably
saw my post in the news about it. I promised a review of it, but
I'm not going to do one. Here is why. When you first start playing
IC it seems like it is going to be great, something that could possibly
turn into an obsession. After a few hours though you start to wonder
why you're still playing it. Those of you who have ever played State
of Emergency know what I am talking about. It's just so monotonous
it made me want to bang my head on the wall. First off the graphics
are a major flaw in this game. The default view actually looks pretty
nice, but the camera is too close and you can't really see what's
going on. To correct this problem you tend to want to zoom out the
camera a bit, which makes everything look like specks off in the
distance. The games major draw is the ability to customize your
army by mix and matching different animals. In concept it's a really
cool idea, but many of the animals look similar. A wolf and a mountain
lion merged together don't really look like anything special. After
awhile all the creatures start looking the same, its odd but play
for a while and you'll know what I mean. Every single unit can attack
air units, so there really isn't any advantage to using them. The
thing that finally pushed me over the edge was you start off with
your unit capacity completely full; meaning that you don't have
to build farms, supply depots or whatever. In my book that is half
the strategy involved in every R
TS. IC is not anywhere near being
on par with Warcraft III, which I consider to be the Mecca of RTS
games. So since I couldn't stomach this game for more than four
hours I don't think it would be possible to give it a thorough review. I made the fatal mistake of posting
some news about Animal Crossing 2 in the forums earlier this week
and not giving a link. I know, it's my bad and now I'm getting hammered
with email asking about where I found out about it. So here's
the link, I haven't found an official report or press release yet
though. I'll get you guys some more information as I get it. Pickle and I picked up Hunter
the Reckoning for the cube this week. Other than Halo it may
be the best reason to have three friends. If done correctly, hacking
up zombies is one of the best video game activities known to man.
It also sparked a debate between Pickle and myself. Are zombies
strictly confined to the undead category, or do they have their
own classification? It seems like most zombies are just undead,
but what about zombies who are just brainwashed by TV or something?
And why do they always want to eat brains? I mean it has to be really
difficult to bite through a skull to get at the brains. Couldn't
they eat something simpler, like intestines? A city councilman in Los Angeles
called for an investigation of Internet cafés following an
incident during a Counter-Strike tournament. I have personally witnessed
near fistfights involving CS, but never anything like this. A brawl
broke out and witnesses said that the players were wielding metal
chairs and pipes. In addition to that a teenager was shot outside
the café. This is just fantastic news for gamers everywhere.
Every little incident that happens for the next six months is going
to get blamed on violence in video games. Although I think that
it is a cop-out to blame video games for children being demented
and shooting people, my opinion on this particular subject may be
a bit different than many in the gaming community. I am 22 years
old now, and I can tell the difference between fantasy and reality.
Just because I shoot at people in CS or other first person shooters
doesn't mean that I am going to be desensitized and warped by it.
But when I think but to how I may have reacted at 10, I don't know.
I grew up stomping on creature's heads in Super Mario Bros., throwing
papers into people's mailboxes in Paperboy, and occasionally punching
around a fat guy in Mike Tyson's Punch-Out. We didn't have CS, Quake,
Doom or any games like that when we were young. Looking back, the
first time I can remember actually shooting someone that looked
realistic was maybe Wolfenstein 3D. I hear the statement a lot,
"Well I play games and I'm not out killing people!" Well
yes, because you are an adult. People around my age and above were
never exposed to the type of realistic violence that kids now are.
I'm sure that one could make a case that games like Metal Gear,
Contra, and GunSmoke were just like the games now, you ran around
and shot at people. Honestly though, if you think about it, 8-bit
graphics don't really give intense detail to a head explosion or
something like that. It was different, and a sane person would realize
that. There is so much gore and violence in video games, and without
fail these games always end up in children's hands. When I was 10
it was fun to play outside and pretend like I was Mario trying to
save the princess from Bowser. But what do kids now do? Go outside
and pretend that there are killing massive amounts of Nazis from
Medal of Honor? I think everyone gets my point. We don't know what
these games are doing to kids because we don't have first hand knowledge.
In no way should video game companies EVER be blamed for tragic
events like school shootings. I do not side with people who try
to shove that crap down my throat and politicians who try to get
ridiculous censorship laws passed. Personally I really enjoy some
violent video games, CS is an all-time great. Being an adult I have
a right to play things like that though. If you want to blame someone
blame the damn parents. It's your fucking job to pay attention to
your damn kids. An Xbox is not a babysitter, and there are
plenty of games out that are totally suitable for younger children.
Why isn't there anyone trying to pass legislation that if your kid
shoots up a school your ass goes to jail? That would make much more
sense to me and maybe parents would actually pay attention to the
things their kids are doing. That pretty much covers everything
for this week. I want to thank Tito from lordsofpain.net
for the link that brought many of you here and the phat articles
that he has been writing for us. I also want to give some love to
Snowcone. Some people have been wondering why he hasn't been getting
that many articles written, but the dude has been damn busy. He
wrote the entire backend for this site and it's a constant work
in progress. We're doing a lot of things to improve the site and
we're still trying to finish everything up since we only launched
2 weeks ago. Some of the things that we are doing with this site
are things that I've never seen before and I've been in the business
for over 6 years. We're doing everything in our power to make this
site the best for our readers. Speaking of which, I always try and
give you guys a little love every week. The forums have been buzzing
with activity and it's been a lot of fun debating and spazzing out
over games with you guys. Keep up the good work you guys have been
doing with spreading the word. And I can never give enough props
to the guys at EBGames. You guys have been so awesome in helping
us get this site going. I'll have Pickle take you guys out to dinner
or something. That's all for this week, Soda out. 


Jan 14, 2003 - 12:00 am
Shane Quast