Attack on Titan has proved itself to be a popular anime and manga. With success both in Japan and with Western audiences, a game adaptation was inevitably. 3DS title Attack on Titan: Humanity in Chains released in Japan in 2013, and has finally made its way to the West. Taking advantage of the 3DS’s local wireless and online play, is Humanity in Chains able to capture the exciting story and battles of the series? READ MORE
When it was originally released in America in 2012, Shin Megami Tensei: Devil Survivor 2 was largely overlooked. That’s not surprising: it was an original Nintendo DS title launching nearly a year after its successor hit the market, and it came just six months after Devil Survivor Overclocked, which, despite being a half-measure in many ways, was a much-needed complex RPG for early 3DS adopters who had little in the way of quality titles.
With a 3DS re-release, Devil Survivor 2 has another chance to capture the attention of the game-playing public. And it should, because Record Breaker makes an already-great game even better. READ MORE
Sometimes, Etrian Mystery Dungeon likes you a lot. You’re its pal, and it wants you to have a nice time. You’re gonna be buddies for dozens of hours, after all. Other times, Etrian Mystery Dungeon misses out on its morning coffee or something, and takes its frustrations out on you with a targeted viciousness. In sum, surprise! It’s a Mystery Dungeon game! READ MORE
The schism of the farming game world — that of developer Marvelous and Western publisher Natsume —is finally starting to show its repercussions. Since Marvelous decided to hand its Bokujou Monogatari series to its own team at XSEED and Natsume forged ahead with its Harvest Moon IP, it’s easier to see what each brought to the table. In Natsume’s case, it turns out that’s not much more than enthusiasm and good intentions. With its first separated release in Story of Seasons, Marvelous shows this move to have been only a good thing. READ MORE
Intelligent Systems has had a pretty good strategy game track record. With many successful and multiple entries in both the Fire Emblem and Advance Wars series under its belt, the company took a chance in adding another strategy game to the mix. Does Code Name S.T.E.A.M. do enough to shake up the formula and add another excellent game to its repertoire? READ MORE
I might have mentioned Monster Hunter 3 Ultimate a few times over the last two years. You might also notice that we don’t have an actual review of MH3U here on Snackbar Games. The reason for this is that I bought it the same day I bought LEGO City: Undercover and that review took precedence; by the time I was able to play MH3U, it was too late for any review to be useful. I don’t have that problem this time, as indicated by the over 80 hours I’ve already put into Monster Hunter 4 Ultimate since picking it up — which officially makes it my second job if you do the math! READ MORE
Citizens of Earth feels like a tribute to the SNES classic (and tragically underplayed) Earthbound. I am a huge fan of that game for its irreverence, setting and gameplay, and Citizens of Earth takes liberally from its best elements. It’s genuinely funny and strategically deeper than it first appears, while leveraging its characters and setting well. Its attempts to reclaim the magic of its source material are largely successful, but most of all, it’s just a lot of fun to play. READ MORE
The release of X & Y was, in many ways, one of the best things to happen to the Pokémon series. The entries finally moved into a polygonal world, and streamlined many of the processes that were considered to be tedious in previous games. It’s been roughly ten years since Ruby & Sapphire released, making them (until now) the oldest generation without an updated edition. Like HeartGold & SoulSilver before them, Omega Ruby and Alpha Sapphire update the mechanics while preserving the original’s world and quirks, and these latest releases serve as a reminder of exactly how much X & Y changed the game. READ MORE
Due to the popularity of the recent Persona games, specifically Persona 3 and 4, we’ve seen a good number of spin-off titles released featuring both casts. If you find yourself interested in these two groups of characters interacting and aren’t particularly fond of fighting games, you’re in luck: Persona Q: Shadow of the Labyrinth is finally here.
Featuring every character you know and love from both titles and gameplay reminiscent of the Etrian Odyssey series, Persona Q seems to appeal only to a very specific audience, but one that will find plenty to keep them busy.
Fantasy Life is a game about filling up bars. A collaboration between Level-5 (Dragon Quest IX, Ni no Kuni) and 1-Up Studio (Mother 3, Professor Layton and the Last Specter‘s London Life mode), it’s filled with fetch quests, grinding up skills and crafting items and equipment. These aren’t ways to pad the game length or diversions from the main attraction — they’re the reason you’re here — and it’s not ashamed of that for a second.
And that’s okay, because Fantasy Life is a really good game about filling up bars. READ MORE