Graham Russell

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Western players are likely at least somewhat familiar with Nintendo’s Art Style games, downloadable WiiWare and DSiWare titles with a shared stark aesthetic and simple-but-addictive gameplay. They’re almost all worth checking out (though the names themselves are a nightmare to keep straight across regions), but did you know that they weren’t the first of their kind? Indeed, they were preceded by a seven-game lineup for the Game Boy Advance called bit Generations. READ MORE

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The long, long line of Musou games thrives on sheer volume of content. Those who aren’t fans of the series will get nothing out of the prospect of doing something they don’t like dozens upon dozens of times, but if you buy into the Warriors formula, you can expect Omega Force to pile your plate high with characters, battles and unlockables. Warriors Orochi 3 Ultimate, the third enhanced edition of the game, adds an extra layer of cameos and modes to a title that already offered quite a bit. READ MORE

Since last episode’s Genesis anniversary celebration, Andrew has been fighting the urge to play more Dynamite Headdy, and he gives in now with the help of Henry and Lucas! Other topics: CounterSpy, Diablo,  Amazon buying Twitch, the Mario Kart 8 DLC, leaks galore and… WWE Supercard?

To watch the show and chat with us live, check out this page every other Thursday at 8 p.m. Eastern and follow us on Twitter for special streams.

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The Best to Own Forever series isn’t about what’s great right now. It’s about what will be great in 10 years, even though there will be better-looking games and later sequels, and what will keep you pulling that dusty old console out of the closet every once in a while. In this installment, we check out the best that the Vita has to offer (so far).

Persona 4 Golden

If you’ve played Persona 4, you know it’s easily one of the best PS2 games around, and introduced a whole slew of people to the wonderful world of this bizarre series. Golden doesn’t do a lot to change things up from the original, but it’s a fantastic enhanced version of an RPG many consider a classic. The added content and portability of P4G makes it a must-have for anyone who considers themselves a fan of RPGs, and one that will hold up for many years to comes. - Andrew Passafiume
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Everyone does Top 10 Games lists. The problem with those? Usually, they’re full of games that earn a place because of nostalgia or industry significance. Here at Snackbar Games, we like being a little more practical: if you’re looking to just have fun, what games should you pick up and play today? This time, we grab the indigo box by the handle and take a look at the GameCube.

Paper Mario: The Thousand-Year Door

The original Paper Mario came out very late in the N64’s life cycle, and as a result, many missed out on this still-beautiful gem of a game. With Paper Mario: The Thousand-Year Door, Intelligent Systems strove to improve the formula for a new generation of hardware and completely succeeded. This 2004 sequel has Mario journeying through the land of Rogueport while trying to rescue Princess Peach (again), meeting quirky new friends like Goombella and Professor Frankly and collecting crystal stars to open the titular Thousand-Year Door. The 2D sprites against the 3D background look fantastic, the buddies are a treat and the scenarios (particularly the coliseum section) worked well to set the pace. It’s a joy to play, and a respectable continuation of the Mario RPG series. - Henry Skey
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The Sega Genesis, which just celebrated the 25th anniversary of its American release, was notoriously a bit of a mess in the multiplayer department. Instead of a unified first-party effort, there were three competing schemes for allowing up to four players at once, and compatibility is… well, it’s a headache. But there are ways to get around that, and there are games worth that effort! READ MORE

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Building a direct JRPG sequel creates a special opportunity. A developer can build on the hours of work of the previous game, both in asset creation and player buy-in, and the characters and locations can be fleshed out and given an ever-more-memorable presence in the minds of the fans and the zeitgeist of the genre. The focus can be on fixing flaws while retaining what went right, and the result can be a game that one-ups its accomplished predecessor.

But as enticing as this opportunity can be, it’s rarely seized in the genre, because it also presents a profound challenge. READ MORE

The Sega Genesis is 25! We celebrate the anniversary of the system’s American release by checking out some of its best titles (as well as a few off-the-beaten-path selections). While Graham struggles with classics like Dynamite Headdy, Aladdin, Columns III, NBA Jam T.E. and World of Illusion, Lucas joins Andrew to talk about Gamescom news, Akiba’s Trip, Hohokum, RetroN 5 and more.

To watch the show and chat with us live, check out this page every other Thursday at 8 p.m. Eastern and follow us on Twitter for special streams.

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Everyone does Top 10 Games lists. The problem with those? Usually, they’re full of games that earn a place because of nostalgia or industry significance. Here at Snackbar Games, we like being a little more practical: if you’re looking to just have fun, what games should you pick up and play today? This time, we return to the system that dominated the early-2000s: the PlayStation 2.

Final Fantasy XII

Despite the juggernaut brand name, Final Fantasy XII was more of a risk than many think. It had been five years since Final Fantasy X and, since then, Square Enix had released X-2 and Final Fantasy XI, both to mixed reception. It also made a rare design choice; setting the game in Ivalice, a world the franchise had used before. All turned out to be well, for the most part. The graphics and environments are grand, the music is pleasant (if unmemorable) and the amount of side content certainly takes influence from Final Fantasy XI’s MMO style of gameplay. The game has aged quite well, retains a ton of replay value and spawned a (less memorable) sequel for the DS, Revenant Wings.  - Henry Skey
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Everyone does Top 10 Games lists. The problem with those? Usually, they’re full of games that earn a place because of nostalgia or industry significance. Here at Snackbar Games, we like being a little more practical: if you’re looking to just have fun, what games should you pick up and play today? This time, we profile Microsoft’s first console effort: the Xbox.

Crimson Skies: High Road to Revenge

While many consider Namco’s Ace Combat series to be the king of the flight combat games around this time, the Xbox version of Crimson Skies is a force to be reckoned with. Ported over from the PC and simplified with console controls in mind, this “dumbing down” of the arcade-style flight game actually made it more fun as a result, creating one of the most fast-paced flight games on a system without many other options. - Andrew Passafiume
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