Do you have the rhythm? In this episode, new columnist Grant Potter joins the crew to discuss soul patches, Andrew thinks Twisted Metal is good except for most of the parts of it, Graham has Rhythm Heaven Fever fever and also an actual cold, Gerry plays Hakuoki (a visual novel about dating samurai and dealing with vampires) and Shawn can’t remember the year 1994. We also discuss our favorite rhythm games of yesteryear, like UmJammer Lammy, Patapon 2 and Space Channel 5!
Check out the show here or use the RSS feed in your favorite podcast aggregator. Let us know what you think!
Hosts: Gerry Pagan, Andrew Passafiume, Grant Potter, Graham Russell, Shawn Vermette. Music: Podcast theme by Tom Casper.
With the Vita’s official launch happening next week, we thought you may want to peruse trailers for the system’s (large) day-one lineup! Above is the flagship Uncharted: Golden Abyss, but looks at many other games are after the break for you to look at and make final purchase decisions! (And let’s be honest, if you picked up a First Edition Bundle, you were never on the fence about getting the system.) READ MORE
Soccer is the only sport to really have found success in the management genre. With only a few releases before the last few years, the desire for this kind of deep simulation has been enhanced by two factors: the surge in the popularity of fantasy sports, and mainstream sports games’ trend of dumping many deep management elements when making the jump from the last console generation to the current one. READ MORE
Konami’s series of licensed beat-’em-ups in the late ’80s and early ’90s were a huge success at the time, and those who played them then have desired to experience them again on modern consoles. Konami and Ubisoft were happy to oblige, bringing TMNT and X-Men games to downloadable services. Now we have The Simpsons Arcade, and if there’s anything we’ve learned at this point, it’s that only some of these hold up as well as we thought they would. READ MORE
BioWare and EA were preparing for next month’s Mass Effect 3 release by releasing five separate trailers dealing with various aspects of the much-anticipated sequel to our 2010 Game of the Year. This one’s on interactive storytelling in the game. The rest, including looks into the game’s A.I. and co-op functionality, are after the break. READ MORE
In this episode, we discuss the two big recent releases, Final Fantasy XIII-2 and Soul Calibur V, name our personal GBA favorites, share our experiences with recent pre-release demos and wish consoles kept their project names.
Check out the show here or use the RSS feed in your favorite podcast aggregator. Let us know what you think!
Hosts: Matthew Jay, Gerry Pagan, Andrew Passafiume, Graham Russell, Shawn Vermette. Music: Podcast theme by Tom Casper.
Everyone does Top 10 Games lists. The problem with those? Usually, they’re full of games that earn a place because of nostalgia or industry significance. Here at Snackbar Games, we like being a little more practical: if you’re looking to just have fun, what games should you pick up and play today? We wrap things up (for a while, at least) with the hardest one of them all: the Game Boy Advance. READ MORE
In this installment, we out-maneuver our friends in Hero Academy, out-maneuver the AI in Time of Heroes and out-plumb the destructive tendencies of alligators in Where’s My Water.
Hero Academy: Some of the best iOS experiences come when traditional game developers turn their attention to the platform. Robot Entertainment, creators of Orcs Must Die!, tried their hand at mobile development with Hero Academy, a freemium small-board strategy game that pits you against your friends. READ MORE
This week, we’re sharing this clip of a few of Rhythm Heaven Fever‘s challenges, from protecting Edo from beasts of the shadow realm to making sure your girl doesn’t get hit by that soccer ball. If the final game (out February 13) is like what we played last summer, we’ll probably just shut our eyes and enjoy the beat.