These days, local multiplayer is a widespread, pervasive thing in the industry, even if many are moving toward online play. That hasn’t always been the case. After all, not many people were playing four-player games in 1987! And more than any other company, Hudson Soft is responsible for changing the world into one that embraces couch play.

Why? Three main reasons. READ MORE


So here at Multitap we’ve been telling you the best games to try for all sorts of systems. Maybe, though, you don’t have the time (or budget) for all of them. We’re here to help! We’ve compiled and ranked the 20 best home systems for playing with three or more people, and explained exactly why each deserves its place on the list. Okay, here we go! READ MORE


As the next few years of games are shaping up, the main thing the Wii U has going for it over the PS4 and Xbox One is its focus on fun local multiplayer experiences. While nothing truly noteworthy has really made an appearance at the other two systems’ launch, a year of Wii U releases has resulted in a nice batch of games well suited for three to five players. Here’s the best of the bunch, at least to this point!



Local multiplayer games are inherently cooperative experiences. Even the competitive ones! I like saying that everything’s better with friends, but that just isn’t universally true. A lot of it depends on just who those friends are and how much they’re on board with having a good time over all else. I happen to have some particularly great ones, and I’m thankful. Now I’d like to tell you why.



I’ve been playing the just-released Wii Party U this week. It’s home to some objectively-atrocious game design at times, and it features arguably the most obnoxious character in the history of games. Still, Wii Party U can be very fun, when it knows to be a party game first and foremost. READ MORE


This year has already been a bountiful one for fans of local multiplayer games. From heavy hitters like Diablo III and Rayman Legends to scrappy indies like Legend of Dungeon and BombSquad, there’s been a lot to enjoy. But the year’s not over yet! Here are the titles that should be on your radar for party play this holiday season. READ MORE


The Xbox’s local multiplayer lineup was anchored by Halo, which took much of the spotlight and generally crowded out most other contenders. That said, it had the horsepower advantage over its peers and a very PC-like architecture, so it thrived by hosting the best version of most of the era’s multiplatform games. READ MORE


Most multiplayer games are designed to be played in a single evening. This makes a lot of sense, as it can be a huge headache to organize multiple play gatherings, especially with the exact same configuration of players, and an experience that’s easier to get into generally has a much better chance of success.

If you go through the effort, though, longer multiplayer experiences can be truly memorable and magical in ways that one-off party play just can’t. READ MORE


For the first popular system with four controller ports, the Nintendo 64 has a surprisingly shallow bench when it comes to multiplayer titles. It was an era of behemoths, of a handful of games that simply dominated the landscape. So yes, we’re recommending those, but we also went off the beaten path a bit to bring you some other great experiences on the system. READ MORE


In these early pre-launch days, it’s tough to say how much success the Ouya will manage. What is clear, though, is the obvious tendency the system has toward fun local multiplayer experiences. It doesn’t have any unified matchmaking, sure, which probably helps. Mostly, though, it appeals to indies developing for PC and mobile, and the advantage it has over both of those is its TV-native comfort in supporting split-screen or same-screen play. READ MORE