The Sega Genesis, which just celebrated the 25th anniversary of its American release, was notoriously a bit of a mess in the multiplayer department. Instead of a unified first-party effort, there were three competing schemes for allowing up to four players at once, and compatibility is… well, it’s a headache. But there are ways to get around that, and there are games worth that effort! READ MORE
As part of Snackbar Games’ July column shuffle, Gaming Unplugged‘s Chris Ingersoll uses his local multiplayer knowledge for something more digital in this Multitap entry.
When Graham discussed the best options for handheld local multiplayer experiences, Monster Hunter 3 Ultimate was mentioned as being “by far the deepest.” Well, thanks to our little feature column shake-up experiment, I’m here to get into that deepness a little more. You can consider this my sixth Hunter’s Notes if you want, although I’ll be taking a more traditional approach to writing for this one. READ MORE
The world of local multiplayer is one that can often be full of curiosity and uncertainty. In this installment of Multitap, I answer some questions I’ve heard often from friends and readers, like how to pick the right game for your group, how to find the needed equipment and what to avoid when settling down for a long play session! READ MORE
I’ve previously written about the unfortunate history of handheld multiplayer and the occasional experiences that are worth having. The advent of wireless multiplayer in the DS era has certainly made things at least a bit easier, but up until this point, there just hasn’t been that much outside of Pokemon trading to get people to give it a try, and if you can’t get people in the door, there’s no reason to work on more games to keep those who’ve bought in happy.
Now that’s about to change. Now we’re getting a handheld Super Smash Bros. title. READ MORE
As the PC’s Big Picture era progresses, the viability of the computer as a local multiplayer machine increases at a steady clip. Looking to jump into your own Steam-powered setup? Here’s the best the PC has to offer for fans of local multiplayer titles. READ MORE
These days, local multiplayer is a widespread, pervasive thing in the industry, even if many are moving toward online play. That hasn’t always been the case. After all, not many people were playing four-player games in 1987! And more than any other company, Hudson Soft is responsible for changing the world into one that embraces couch play.
Why? Three main reasons. READ MORE
So here at Multitap we’ve been telling you the best games to try for all sorts of systems. Maybe, though, you don’t have the time (or budget) for all of them. We’re here to help! We’ve compiled and ranked the 20 best home systems for playing with three or more people, and explained exactly why each deserves its place on the list. Okay, here we go! READ MORE
As the next few years of games are shaping up, the main thing the Wii U has going for it over the PS4 and Xbox One is its focus on fun local multiplayer experiences. While nothing truly noteworthy has really made an appearance at the other two systems’ launch, a year of Wii U releases has resulted in a nice batch of games well suited for three to five players. Here’s the best of the bunch, at least to this point!
Local multiplayer games are inherently cooperative experiences. Even the competitive ones! I like saying that everything’s better with friends, but that just isn’t universally true. A lot of it depends on just who those friends are and how much they’re on board with having a good time over all else. I happen to have some particularly great ones, and I’m thankful. Now I’d like to tell you why.
I’ve been playing the just-released Wii Party U this week. It’s home to some objectively-atrocious game design at times, and it features arguably the most obnoxious character in the history of games. Still, Wii Party U can be very fun, when it knows to be a party game first and foremost. READ MORE