magicmaker1

Crafting spells is fun, and it is solely that on which Magicmaker hinges. Between the wand, the mana spell and the cloak, each mage has three opportunities to combine magical elements. Some elements cause enemies to catch fire, others cause your spell to ricochet from one target to the next and still others can make your spells pass through walls or split into multiple projectiles. With over 2,000,000 combinations available, you won’t be hurting for customization. READ MORE

fibbage2

Jackbox Games is no stranger to the party genre: the company’s largest success, You Don’t Know Jack, has persisted for years in various formats, jumping from PC to consoles to Facebook as times changed but still delivering a very specific sort of trivia experience. And it’s just that: lots of people can make trivia games, but it’s the Jackbox style and sense of pace and humor that makes it stand out. With Fibbage, the company’s latest creation, it seeks to apply that knowledge to a similarly well-worn party game idea: trying to fool your friends. READ MORE

fairyfencerf6

Fairy Fencer F takes players on an emotional roller coaster, with the frequently fun and exciting sections interspersed all too regularly with incredibly cheap and frustrating moments. It boasts a plot that can at best be described as complete nonsense, while delivering that insane story with a sharp sense of humor and some genuine laugh-out-loud moments. It features a battle system that simultaneously feels deep and oversimplified, tactical and repetitive. Despite its schizophrenic tendencies, Fairy Fencer F is a worthwhile entry in the genre, and will provide more than enough hours of entertainment to justify the investment. READ MORE

ngp_walkingdeadS2

Editor’s note: The following contains spoilers for the second season of Telltale’s The Walking Dead.

I wrote about the first season of Telltale’s The Walking Dead a little more than a year ago, covering exactly why the choices in that game matter despite how little impact they might have on the overall story. It was a near-perfect execution of choice in games, simply because it didn’t throw in your face how “important” or “world-changing” your decisions were. Often, it would simply ignore them right before your very eyes. Despite that, those decisions still lingered, and turned just another zombie story into something unique.

It ultimately created a sense of trust between the writers and those who experience that story. Unfortunately, The Walking Dead: Season Two violates that trust in the worst ways possible.

READ MORE

cannonbrawl1

The best games are simple to understand and quick to start. Within five minutes of downloading Cannon Brawl you’ll understand the basic concepts of building mines to bolster your economy, deploying territory balloons to expand your territory and dropping cannons to ensure military superiority over your opponent. New concepts are introduced throughout the campaign, but the core concept is immediately available and understandable. It doesn’t matter if you’re playing solo or with others: those three base units are going to be integral to victory. READ MORE

roundabout1

No Goblin’s debut title, Roundabout, is about navigating tricky paths in an unorthodox fashion, and so, it seems, was the game’s development. It tries to balance the dumb fun of its world and narrative with some truly exacting mechanics, and it succeeds if you’re willing to approach each aspect in its own time.
READ MORE

lynx_vanamo_1

The Mystery Machines series looks at platforms that didn’t stay around quite long enough for most to know their stories. For more, check out the archive.

Portable gaming has always been an anomaly when compared to the rest of the industry. While technical prowess is prized above all else on consoles and computers (for better or worse), handhelds rely on their own set of rules. Long battery life and a compact design are far more important than processing muscle when gaming on the go. When these machines were new to gaming, these unspoken criteria were still developing. Nowhere is this bewildering reversal more apparent than in the Atari Lynx, the former console titan’s only major handheld system. READ MORE

SSB3DS2

Until this point, the Super Smash Bros. series has been almost entirely defined by its local multiplayer experience. Sure, there have been single-player modes, and sure, Brawl had online play, but the true focus has always been on jumping in and battling it out with a friend or three on the couch. Almost out of necessity, this new 3DS entry of Super Smash Bros. shifts that focus to something more personal, something more customized and about reaching goals on your own.
READ MORE

multitap_P5

It feels as if the world of games is catching up with the Multitap vision lately. It’s great, right? Games are just more fun if you can play them with friends in the same room, and more and more developers are taking advantage of this by making titles specifically designed for this context. This is especially true with games that support more than four players. A niche that was previously catered to only by a handful of games over the years has seen a full batch of interesting, fun titles in the just over two years since I wrote about them the first time. Let’s take a look at the best of them! READ MORE

velocity2x1

Vertical shooters these days are largely something we see as part of the past, or as super-difficult PC games from Japan. Velocity 2X is neither of those things. The original Velocity was a typical vertical shooter that started as a PlayStation Mini, designed for the PSP, though it eventually received a PS Vita and PSP port called Velocity Ultra. In addition to taking the series to the television, Velocity 2X adds varied level types and increased accessibility. READ MORE