There’s a growing trend in game remakes that has proven to be somewhat of a double-edged sword. A lot of games are being remastered in high definition, and released with a sequel or two on the same disc. While some HD remaster collections add new features or even bits of content to give the player more incentive to pick up the pack, there are many that offer nothing more than a resolution bump. This is fruitful for the interests of game preservation and keeping classics relevant and available, but it also sets a worrisome precedent for remakes as a whole. Most of these games remain fine as they are, but the fact that it has become so easy for publishers to repackage one or two old titles without giving them the careful and lavish presentation upgrade they deserve is disappointing. READ MORE
Gaining Kali’s trust (and her useful items) is only part one of gathering what I consider Spelunky’s perfect set of items. Unfortunately, the others you need to cross your fingers and hope for. The shopkeepers might stock some of these useful tools, but sometimes I run into stores and find nothing but bundles of ropes and maybe a small bag of bombs. Thanks for nothing, shopkeepers! READ MORE
After a couple years of dormancy, Race for the Galaxy has re-emerged with a new expansion, Alien Artifacts. However, unlike most expansions, Alien Artifacts is the beginning of a new arc for Race, incompatible with the previous add-ons. Games played with Alien Artifacts will be played with just it and the original base set, providing a fresh new take on these now-classic cards — and a smaller deck to shuffle, which is always nice. READ MORE
South Park: The Stick of Truth is meant as an earnest effort by South Park Digital Studios and Obsidian Entertainment to make a game that truly embraces the license of the show. This has certainly been a problem in the past, as the South Park name has been slapped on all manner of horrible things since the series began its run. In this aspect, Stick of Truth is a resounding success: it doesn’t just feel like it’s faithful to the South Park name, it feels like an interactive, especially-long episode of South Park.
The long-dormant Thief franchise is considered by many to be a pioneer of the stealth genre. Eidos Montreal, the team behind the successful revival of the Deus Ex series, is back with their take on this classic. This new game, simply titled Thief, brings the genre back to its roots by attempting to focus on what made the original games so compelling, while also making it more approachable for newcomers.
It took me 76 hours, but I finally beat Tactics Ogre: Let Us Cling Together for the PSP. To say it was an arduous journey would be putting it lightly. I’ve had the game in my possession since it was launched in February 2011. My romantic notions of the game were quickly realized: this was no half-hearted attempt at a remake. This was a quality product. The effort shown in updating the visuals and introducing a system that allows you to remake game-changing decisions is welcome. It’s a meaty adventure, with hundreds of characters and unlimited possibilities to customize them. Sounds pretty good, right? But by the time the end credits rolled, I experienced a sense of relief instead of glory.
I can finally put this baby to rest after nearly three years of on-and-off sessions, but it won’t go down as one of my favorites, and I wouldn’t recommend it to any but the most hardcore fans of tactical RPGs. I could talk about how battles take an eternity to get through, or how managing your inventory is frustratingly monotonous, but my main complaint with my Tactics Ogre experience doesn’t have anything to do with the game itself. My biggest problem: I regret not using a walkthrough. READ MORE
It’s a new episode of Snack Time! Andrew plays Castlevania: Lords of Shadow 2, and is joined by Graham and Henry to talk about recent releases and other conversation topics!
When I first heard about Kali, Spelunky’s resident goddess who loves human sacrifices, I wasn’t sure what to think. It was recommended to me that, after rescuing a damsel, I make sure to bring her to an altar to sacrifice immediately. “Why would I do that when I could get some extra health from rescuing her?” I asked foolishly, ignorant of Kali’s amazing power. I learned my lesson quickly. READ MORE
Card City Nights is exactly what I never knew I wanted: Pokemon crossed with Triple Triad from Final Fantasy VIII, wrapped up in a cute, hand-drawn visual style. You start out as the new kid in town, taking part in card battles until you get the eight legendary cards and challenge the Card King for a huge cash prize. READ MORE
It’s weird to think of Advance Wars as some sort of import series these days. After all, we’ve seen the last four entries in the West, and in some cases several years before they’re released in their original Japanese form. The last title, Days of Ruin, was released in the U.S. and Europe in 2008, after a breakneck localization process that saw completely different English names and conversations in the two regions. Japanese players could buy it… in October 2013. As a digital-only Club Nintendo reward. This is just the latest in the Famicom Wars franchise’s rocky, questionable release history, one sometimes affected by real-life conflict. READ MORE