borderlandspresequel3

Borderlands doesn’t step tenderly around anything, and the developers’ devotion to a joke or a theme is to be applauded. Dogged determination doesn’t always work out, though. Not every moon is our moon, and recreating the sense of slowness seen in footage from ours does not translate well to Pandora’s moon, Elpis. Some other additions and changes are good, however. I don’t ever want to play another Borderlands game in which my only option is to sell trash guns back to Marcus. Throwing them into the Grinder — and admittedly often receiving more valuable trash guns — is too enticing to empty my backpack every time I pass a vending machine. READ MORE

ngp_forza

There’s something calming about driving in video games. This is especially true of open-world driving games, many of which allow you to explore and learn more about the world you are (virtually) inhabiting. I do enjoy driving in Grand Theft Auto and the like, but it’s not the same. The original Forza Horizon and its recently released sequel are more my speed. It provides a similar feeling as sailing, but the sense of speed and (sometimes) laid back atmosphere the Forza Horizon games provide manage to scratch a different itch.

READ MORE

In this episode, Andrew shows Henry and Graham the perils that lie within The Evil Within! Also in this episode: the North American arrival of Vib-Ribbon, the Japanese arrival of the New Nintendo 3DS, the retail arrival of Skylanders: Trap Team and the supernatural survival of Alien: Isolation.

To watch the show and chat with us live, check out this page every other Thursday at 8 p.m. Eastern and follow us on Twitter for special streams.

skylanderstrapteam1

Most of the time, it’s the object of a review to evaluate a game on its artistic merits, like what it’s trying to communicate and how it goes about delivering on that vision. With some games, though, like this fourth installment of the Skylanders series, what we’re looking at is undeniably a product: a collection of bullet points loosely tied together and pressed on a disc for consumption by mass-market shoppers. That’s not necessarily a bad thing for every game, but it does make the “film criticism” school of reviews largely inappropriate.

So I’m going to follow Trap Team‘s lead and package together some bullet points for you. READ MORE

multitap_screencheat

Looking to play some new games with friends this holiday season? While 2014′s already brought us gems like Mario Kart 8Fibbage and Starwhal, there’s more great stuff to come. Check out these six titles!

Screencheat

PC, October 21
If you’re a fan of local multiplayer, you’ve been there: in split-screen games, you sometimes can’t help but look at opponents’ screens to see where they are and what they’re doing. Screencheat turns this into a mechanic, forcing you to find people that way because they don’t actually show up on your own screen. It may be a bit tough for people to get their minds around for a while, but triangulating positions this way is a fresh idea, and we’re interested to see how it pans out.
READ MORE

arnosurge2

Relationships between party members have always been a mainstay of JRPGs. Why these seemingly random people who look like they have no business with each other on a normal day come together for a united purpose is usually beyond us. These relationships are usually touched upon, but never really go incredibly in-depth. But what happens when one developer decides to make that the central theme of the game? Japanese developer Gust gives us that answer. READ MORE

senrankagurashinoviversus2

It’s always been a bit crazy how Japan has managed to remain so different when it comes to video games. Senran Kagura is probably one of the biggest examples of this: a game based on Japanese myth, mixed with more modern themes, but not one that simply takes game mechanics from something already popular. While Shinovi Versus continues where Burst left off, the series really doesn’t feel like any game before it. Shinovi Versus builds on the earlier games, but adds quite a bit to it thanks in part to the increased power and control available on Vita. READ MORE

tearstotiara2a

When I first heard the concept behind Tears to Tiara II: Heir of the Overlord, I was skeptical. I was expecting yet another game in which a male main character goes through a reference-filled plot that only exists to tie battles together, with a bunch of women swooning over him the whole way. Given the series’ roots in mature visual novels, I figured that was only natural, but I am happy to have my assumptions proven wrong.

READ MORE

alienisolation2

Few films have inspired a generation of action-focused science fiction, both in games and other movies, more than James Cameron’s Aliens. While the titles inspired by Aliens are generally excellent, the ones based directly on that property haven’t fared as well. This is where Creative Assembly’s Alien: Isolation comes in. Based entirely on the original horror film that spawned the franchise, Isolation is a subtler take on its source material and, as a result, manages to make more of an impact.

READ MORE

sero_DKC

Last year, I was sitting next to my buddy at a hockey game at the Memorial Arena in Victoria, British Columbia. We obeyed the voice telling us to stand, removed our hats and welcomed some aspiring local vocalist to sing what would, no doubt, be a rousing rendition of Canada’s national anthem. After a quick internal check to see if my ears were working (sadly, they were), I confirmed that it was the national anthem I was hearing.

Oh, for it to be any other song, for the butchery and obnoxiousness wouldn’t pain me as much. A true Canadian wouldn’t derive anything but sadness from this version of O Canada. The singer was trying too hard, she hit high notes where there shouldn’t have been, she hit low notes where low notes should never go and she stretched it out with unnecessary wailing and impromptu head and hand movements. It was way too long and over-produced. I turned to my buddy and said, “you know, it’s not a cover.” He agreed. READ MORE