From Pixels to Polygons

fp2p_dk

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

After months of looking at the evolution of gaming’s biggest franchises, it’s time to end this year’s run of From Pixels to Polygons by looking at the game (and series) that helped put Nintendo on the map: Donkey Kong. It may not be as popular as Mario or as well-received as Zelda, but Donkey Kong has a long and storied history and is still going strong today.
READ MORE

fp2p_finalfantasy

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

The franchise that famously saved Square from its looming demise in the NES era, Final Fantasy has gone on to define a genre for many. It’s done so by not shying away from change, and the result is a convoluted path of series evolution that’s doubled back on itself as many times as it’s stepped into uncharted territory. READ MORE

fp2p_simcity

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

Maxis’ SimCity franchise, the game that brought designer Will Wright into the forefront, is a historic franchise. It led to the creation and popularization of many Sim-based game franchises, including SimCity spin-offs such as the beloved Sims series. Although 2013’s release of the new SimCity is behind us now, it’s time we took a look at the series’ evolution and, more importantly, how it ended up where it is today. READ MORE

fp2p_GTA

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

From its cult following beginnings to its mainstream blockbuster success, the Grand Theft Auto series has always pushed boundaries. Today, we explore the evolution of the controversial series.

READ MORE

fp2p_metroid

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

Few games inspire an entire genre the same way Nintendo’s classic Metroid series did. Quite a few games these days are described as Metroidvanias, a weird amalgamation of two once entirely different series (which is now considered the best way to describe an entire subgenre), but Metroid is where it all began. The series has changed drastically over the years, but at its core has remained fundamentally the same, for better or worse. Here’s a look at the history of everyone’s favorite bounty hunter, Samus Aran, and her many intergalactic adventures.

READ MORE

fp2p_mk

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

Mario Kart brought characters from the Mario franchise and put them together in a rather casual setting, where Bowser wasn’t the villain and Peach didn’t have to be saved. It was just good old-fashioned racing. Since its start in 1992, the series has evolved quite a bit.

READ MORE

fp2p_civI

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

This series is about standing the test of time, and the adaptations a series must make to do it. For Civilization, how could it not? Adaptation, progress and making prudent advancements is exactly what you learn from playing Civ, and over the past two decades, it’s also proven to be what you learn from making it. Change has certainly come to Civ with each new installment, but there’s something about playing it that is still so true to the original idea.
READ MORE

fp2p_megaman

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

Mega Man has been an outstanding franchise for Capcom. Since the Blue Bomber’s first appearance in 1987, he’s encountered his fair share of highs, lows and questionable decisions. Just last year, Mega Man celebrated his 25th anniversary. Today, we examine his past, present and 20XX future.
READ MORE

fp2p_smt

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

Atlus’ long-running Shin Megami Tensei series has found its way to just about every major console and handheld you can imagine. Thanks to various spinoffs and side projects, the franchise has become synonymous with creating a more mature RPG experience for those bored of other, similar offerings. The series never became widely known outside of Japan until 2004’s Shin Megami Tensei: Nocturne, but since then has become one of the staples of the genre. To celebrate the recent release of Shin Megami Tensei IV, we’re taking a look back at the core series (with a few spinoffs) to see just how far it has come.
READ MORE

fp2p_mario1

In From Pixels to Polygons, we examine classic game franchises that have survived the long transition from the 8- or 16-bit era to the current console generation.

Mario’s quest to save the Mushroom Kingdom from Bowser has taken many forms over the years, but with a level of polish and consistency that is largely unrivaled. Here’s our look at the series’ history, from auspicious beginnings to innovative leaps, as well as occasional identity crises.
READ MORE