
It is difficult to write about point-and-click adventure games. They are the closest thing the gaming industry has to novels, and I’m no good at reviewing those either. You all already know how the mechanics of an adventure games work, and I’m not willing to tell you about the story because that’s the big draw and ruining that does both the game and the potential player a disservice.
What I can tell you is that The Book of Unwritten Tales does something that few other games are able to: it makes me laugh. READ MORE

I like Frogger a lot. I played it on the 2600, I played it in arcades, and I played the awesome Windows 95 (Hasbro Interactive was good to me in the mid-’90s) version at my aunt and uncle’s house when my family computer was stuck on Windows 3.1. I never got tired of helping that frog get from point A to point B, and that hasn’t changed here. READ MORE

The Amazing Spider-Man is equal parts Batman: Arkham Asylum and inFamous, and the combination works. The game story picks up after the film is over; I won’t spoil any story beats for you here, but I also can’t advise you whether the game contains spoilers from the film. What I can tell you is that, as a game, The Amazing Spider-Man is fun, but the inspiration draws are obvious, and I found myself missing those games instead of thinking that Beenox took a good idea and made it great. What really happened is that they jammed two great games together and got a good one. READ MORE

I still can’t decide if I like episodic games or not. Left to my own devices, I’d prefer to wait for the product to be completely finished and play the whole thing in one shot instead of deal with the possibility that episode one might be the only one that gets made (hi, SiN Episodes!). Fortunately, Telltale has a winner on its hands with The Walking Dead, and the whole thing is already financed.
Regardless, everything that Andrew loved about A New Day continues to make for a great game in Starved for Help. READ MORE

When I was a kid, my dad would take my brother and me on fishing trips. We weren’t the most outdoors-y people, so we always threw our fish back (if we caught any at all) and got lunch from a local restaurant. It was in these swaths of time that my dad taught me about pinball. It didn’t matter that your grilled cheese had arrived when you were about to earn an extra ball on the Demolition Man table. READ MORE