First Impressions: Spider-Man: Friend or Foe

October 17, 2007

I’ve been a little behind on some of my gaming recently. Spider-Man: Friend or Foe shipped back on 10/2 and I am just now getting to it. That is the life of a parent I suppose. At any rate, I finally dove into SMFoF yesterday and I was pleasantly surprised by what I found inside.

SMFoF is inspired by the recent Spider-Man trilogy and the classic comics featuring the web slinging hero. It’s a far cry different from the other Spider-Man games that I’ve played in that it features 2 player co-op and it allows you to play side by side with some of Spidey’s most dastardly enemies.

The game reminds me a lot of X-Men Legends in the way it feels. It’s not really anything like XL, but that’s the first thing that came to mind when I got started.

Graphics are solid and the game is downright fun to play, despite the lackluster scores that many places are giving it. The game carries a price reminiscent of last generations games at $50 instead of $60 and that should help it move.

The game is not all that deep, but I think it’s simplicity is what makes it fun. As I played, I kept checking to see what other buttons did and I was almost stunned to find out that all you need are the 4 face buttons and the left analog stick. I shouldn’t be surprised that someone still makes games like this, but I was. I mean, have we gotten so used to games that are overly complex that when a truly simple game comes along we are disappointed by it’s lack of “depth”?

Without giving you a full fledged review of the game, since that is not my job, I think you should ignore the bad press Friend or Foe is getting and give it a second look.