In the march towards what now appears to be the all but officially confirmed sequel and/or remake of Sega’s Saturn classic NiGHTS, [url=http://www.jeux-france.com/news19769_nights-wii-premieres-images.html]scans have surfaced[/url] of the game care of French website Jeuxfrance. Taken from Portuguese gaming magazine Maxi Consolas, the upcoming 2 player Wii title will reportedly include “an on-line mode, new characters, and new movements with Wiimote,” so says Bablefish. An official announcement of the game is expected from Sega in April.
[Edit: The fine folks over on the [url=http://forums.penny-arcade.com/showthread.php?t=16884&page=15]Penny-Arcade forums[/url] have posted a translation of the magazine’s interview with Takeshi Iizuka on the game, which sheds even more light on this upcoming bit of fan service.]
[b]Q: How did the idea of creating [i]NiGHTS [/i]for Nintendo’s new console come along?[/b]
A: I’ve been interested in making this sequel for as long as I can remember, and the moment seemed perfect to start working on it. This game is ideal to take advantage of the Wii controller’s potential.
[b]Q: Will we get, once again, inside the dreams (and nightmares) of Claire and Elliot, or are there new human characters whose dreams we’ll be able to visit?[/b]
A: Just like the first game’s story, the new [i]NiGHTS [/i]happens inside a dream world, and its story will follow the adventure of those children. I hope to announce further details in the coming months.
[b]Q: Will the main character (also called [i]NiGHTS[/i]) be alone in this mission, or are there new kinds of Nightmare-people to control?[/b]
A: I can already confirm that [i]NiGHTS [/i]will be the main character, and that he will have new habilities which will be explained later. As for new characters, I can’t reveal anything yet. You’ll have to wait and see.
[b]Q: Which new flight manoeuvers will this charismatic figure be able to perform?[/b]
A: [i]NiGHTS [/i]will have a considerable number of acrobatic movements, many of them never seen before, for the player to perform easily using the Wii controller. You can count on loops, spins, and other manoeuvers which will be kept secret for now.
[b]Q: In which ways does Nintendo’s new console attract you?[/b]
A: I am particularly enthusiastic about witnessing all of this technological advance, and about knowing that, as a programmer, I can create games in the new consoles which, a few years ago, I was only able to dream of.
[b]Q: We’re real fans of this character. Do you think that he will still be able to be interesting to the public, after all these years?[/b]
A: Above everything, I hope that [i]NiGHTS [/i]fans like this game as much as the First one. I’m confident that, with all the new features I’m hoping to include, it will also attract a new player base, not yet familiar with this character’s world.
[b]Q: What can we expect, regarding game modes?[/b]
A: Besides a single player mode, familiar to everyone, there will be a two-player mode and certain special online functions.
[b]Q: Do you intend to take the inspired NiGHTS experience to other platforms?[/b]
A: So far, this new [i]NiGHTS [/i]game is a Wii exclusive.
[b]Q: What other classic franchises, developed either by you or Sonic Team, would you like to bring back to life?[/b]
A: When I created [i]NiGHTS[/i], I didn’t see it as a classic franchise, but I always hoped I would be able to dedicate it a sequel when the right moment came. For know, this is the only game series I’d like to see people talking about once more.