Capcom sent over word that the development team of Lost Planet was working on an update to be released about March 9, 2007. The update would address a few minor bugs/exploits as well as add some new multi-player features.
[list][*]In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match host.
[*]In the pre-game lobby, an icon will be added next to each player’s Gamertag, indicating connection strength, speed and rating.
[*]In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking.
[*]At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking.
[*]At the post-match Results screen, Gamertags of the players who have left the session will be darkened.[/list]
[list][*]Sometimes in Fugitive mode there would be multiple Fugitives instead of just one — Fixed
[*]Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it — Fixed
[*]Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot — Fixed
[*]Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match — Fixed
[*]Sometimes post-match Results screens would show players who did not participate in the match — Fixed
# Starting a taunt animation during a reload shortened the reload time as an exploit — Fixed[/list]