Paleo Taps CryENGINE 2 For Merchants of Brooklyn

July 4, 2007

San Diego based Paleo Entertainment has licensed Crytek’s CryENGINE 2 (Crysis) middleware for an upcoming FPS based on an original IP called Merchants of Brooklyn. Known for its Half Life 2 multiplayer prehistoric mod Paleolithic Revolution, the studio’s latest effort aims to “deliver engaging, fast-paced, futuristic mafia action mixed with Neanderthal vs. Cro-Magnon clones.”

“With this agreement in place,” commented Paleo president Troy Latimer. “we can immediately begin to move forward with prototyping our game, secure in the knowledge the engine will be able to handle everything we need, while the tools will give us the creative freedom to build the kind of next generation game no one has been able to make until now.”

According to Paleo, Merchants of Brooklyn takes place during 3100 A.D, and features a character by the name of Matteo Savio in the lead role. Players will play as the character from a young boy named Matty in Brooklyn to Dr. Savio, PHD – Director of Genetics on Planet Paleo “as he makes his way from day to day MOB life, Scientific Education and Galactic adventures.”

Noted Latimer, “Before licensing the CryENGINE 2 for our new project, we looked carefully at all our options, and concluded no other engine could produce the kind of AAA quality game we were aiming to develop, nor were any other toolsets as advanced or user friendly as the ones delivered with the CryENGINE 2.”