Jeff deSolla

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Blizzard has always been able to create great expansion packs, going all the way back to the days when added content for a game was released on discs in stores. Reaper of Souls is no different. Blizzard has done a lot to turn around the flaws of the original, bringing back a lot of the gameplay that made Diablo II and its expansion so well-loved. READ MORE

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The original Ragnarok Odyssey proved to be a great early hit for the Vita, finding success both in and outside Japan with its loot-driven hunting formula. With what is both an expansion pack and a revamped base game, Ragnarok Odyssey ACE refines its gameplay and adds content, along with making the move to the big screen with a PS3 release. READ MORE

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As a new game from the Disgaea team, The Witch and the Hundred Knight has a lot to live up to. Though it ventures into the realm of hack-and-slash action-RPG instead of the usual turn-based tactics, the team has retained its love of telling a story about the bad guys, complete with crazy plot twists. You play as the Hundred Knight, a creature summoned by Metallia, the Swamp Witch. As she is unable to leave the swamp, she sends you on missions for her, to spread the swamp further into the land of Madea. The main conflict: Metallia is locked in an endless struggle with her nemesis Malia, the forest witch. READ MORE

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The Atelier series has always been a little different from your traditional Japanese RPG. Keeping away from the typical world-ending plot, the series’ games often focus on one town or group of characters. Escha & Logy continues this trend, but adds a new wrinkle with a second protagonist. READ MORE

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After four years and two initially-unplanned sequels, the tale of Final Fantasy XIII is at last complete. Set centuries after the events of XIII-2, Lightning Returns: Final Fantasy XIII gives Lightning thirteen days to save humanity from the end of the world. A harder task still may be saving the series from wearing thin after its less-than-universally-loved predecessors. READ MORE

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10. Papers, Please

When building a game, it is so important that its narrative meshes well with the gameplay. While Papers, Please‘s core mechanic is repetitive, the game adds complexity at a fairly good pace. The result is a game that isn’t excessively long and is hard to stop playing. A point-and-click game about a somewhat-mundane border checkpoint isn’t the place you expect a compelling narrative, but Papers, Please offers a wonderful branching story that made me go back and replay it.  READ MORE

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Knack, from Sony’s Japan Studio, is the company’s attempt to bring a colorful, family-friendly action game to the PlayStation 4′s launch. Built around a character that can change size, its visual effects are made to show off the hardware’s ability to process lots of little parts at once. Whether it makes for a compelling game is, of course, another matter entirely. READ MORE

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Combining real-time ideas with turn-based mechanics, strategy title Battle Worlds: Kronos joins a growing list of projects using Kickstarter to find success. Does it meet the promise of its crowdfunding pitch? READ MORE

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Valhalla Knights 3 takes the series onto the Vita, and with this transition comes a major change in tone: it’s much darker and grittier than the previous games. The big difference is the setting, taking place inside of a prison complex and the surrounding area, as opposed to the usual fantasy locales. The result is a collection of decidedly-seedy characters and stories. READ MORE

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At first glance, Armored Core looks a lot like a mech-based action game. When you go deeper, you realize it’s more simulation than action, and certainly not comparable to anything else on the market. Grizzled mech fans will find that the Armored Core franchise offers a lot of familiar concepts to go with all of the exclusive mechanics. READ MORE