PS4

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Stealth games have gone through somewhat of a renaissance as of late, augmenting traditionally rigid mechanics you associate with the genre for something more forgiving. This is a way to introduce the genre to new players without alienating the veterans, and it doesn’t seem to be going away anytime soon. CounterSpy continues this new traditional in style, with randomly generated side-scrolling levels and a focus on maintaining the balance between pure stealth and action. READ MORE

Hohokum: I think I liked it?

August 21, 2014

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I’ve been sitting here, staring at a blank page for almost an hour. How do you write about a game like Hohokum? I recall my adventures with the game’s lead “character,” taking me through vast worlds full of bizarre characters and creatures that are all unique, yet somehow feel singular. It’s a game with no real premise or clear objectives, yet I found myself (sometimes) engaged with its colorful landscapes. Let’s explore Hohokum and see if we can dissect it, shall we?

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Players have been enjoying The Swapper on PCfor the previous year, but console fans are just recently getting their first taste of the game on the PS4, PS3 and Vita. The Swapper is a puzzle-action game hybrid, similar in feel to Braid, but with a much darker and more realistic tone set on an abandoned space station. The game does make a few missteps, but the atmosphere, along with some unique and well-thought-out puzzle mechanics, make this a game that anyone even remotely interested in it should play. READ MORE

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I never knew that I needed roguelikes and puzzle games to team up, but Road Not Taken is great enough to prove how wrong I was. It rewards careful gameplay, features procedurally generated puzzles and lifts the crafting mechanics from match-three games like developer Spry Fox’s previous release, Triple Town. READ MORE

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The Oddworld series has returned to its roots with New ‘n’ Tasty. Original 1997 classic Oddworld: Abe’s Oddysee has been fully remade for new platforms, and returns to Abe’s original adventure as he frees his fellow workers. Abe is a janitor at RuptureFarms, a meat processing plant that is responsible for driving the creatures providing the meat for its products into extinction. Having run out of animals to harvest, the company’s newest scheme is to turn Abe’s species into its next product. Abe overhears those plans, and realizes he must escape from RuptureFarms as the game begins. READ MORE

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Drinkbox Studios first released Guacamelee! for the PS3 and Vita last year. It made appearances on two of our Staff Picks lists, but due to circumstances beyond our control, it never got an official Snackbar review. Thankfully, an updated Super Turbo Championship Edition was recently released to all the home consoles, giving us a chance to correct this oversight.

This finely-crafted love letter to both Mexican culture and video games in general is, at its core, a Metroidvania-style adventure with a combat emphasis taken from arcade-y beat-’em-ups. As you progress through the game, you will receive new attacks and other moves that will aid you in exploring the various areas in which the story takes place. As a Metroidvania, there will inevitably be backtracking as your new abilities gain you access to areas that were previously closed off, but most of it is narratively justified until you reach the endgame. READ MORE

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Ubisoft’s recent push towards releasing smaller, downloadable titles alongside its big hits has been a positive step in the right direction. It began this trend with Child of Light and is continuing it with Valiant Hearts: The Great War. Utilizing a striking art style, provided by the publisher’s UbiArt framework, Valiant Hearts covers a time in history rarely presented in the medium and, thankfully, does so with a level of sophistication you don’t often see in games about war.

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Adventure games have taken many forms over the genre’s long history, with recent efforts including the crowdfunded Broken Age and more big-budget affairs such as L.A. Noire. Airtight Games’ new title, Murdered: Soul Suspect fits into the latter category. It features a small, albeit detailed, environment to explore and plenty of puzzles to solve and ultimately becoming a modern take on a classic genre. The twist? You play as the ghost of a detective attempting to solve his own murder case.

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Ubisoft’s new open-world action game, Watch Dogs, has generated a lot of buzz in the two years since its initial reveal. Originally positioned as one of the first (if not the first) big titles for the next generation of game consoles, it has drawn the focus on many, even months after its initial delay. It’s almost impossible to live up to those expectations, yet Ubisoft has tried its best to make it stand out among a sea of similar, well-liked games.

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Supergiant Games practically came out of nowhere with 2011 indie darling Bastion, cementing its status as a studio to pay attention to in the coming years. Finally, after over a year of anticipation, its follow-up, Transistor, arrives. Looking at it from a distance, you could easily tell it’s a game from the team behind Bastion, yet it manages to stand apart from Supergiant’s initial release in some unique ways.

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