
Konami’s series of licensed beat-’em-ups in the late ’80s and early ’90s were a huge success at the time, and those who played them then have desired to experience them again on modern consoles. Konami and Ubisoft were happy to oblige, bringing TMNT and X-Men games to downloadable services. Now we have The Simpsons Arcade, and if there’s anything we’ve learned at this point, it’s that only some of these hold up as well as we thought they would. READ MORE

Since I reviewed Grotesque Tactics: Evil Heroes in 2010, it has remained one of the worst video games I’ve ever played. Worse, even, than other games that are mechanically broken with features that don’t work as intended. For reasons I can’t explain myself, I agreed to do a follow-up with its sequel, Dungeons and Donuts. I mean, who knows? Maybe after such a horribly-designed game, Silent Dreams went back to the drawing board and actually made a half-decent sequel. READ MORE

What began as a simple school project has come further than any of its creators ever expected when Puddle was released on XBLA. It is the first game from new developers Neko Entertainment and, while it succeeds in many respects, it’s a frustrating in many others. READ MORE

Soul Calibur has had it rough lately. After a lackluster effort with the third game and odd showing with the fourth game, it seems like the series had fallen far from the graces that the first two games had given us. This series has received a lot of love from me over the years in the form of a lot of arcade time spent with II and III, but I was skeptical about how Soul Calibur V would play out.
Does the soul still burn strong for this series? Strongly enough for hope. READ MORE

I’m a big fan of tower defense. Whether towers are upgradeable (Defense Grid: The Awakening), the player participates in the battles (Sanctum, Orcs Must Die), or the game can be played for 15 minutes on a break at work (too many to mention thanks to Internet game sites), I love the genre. Unstoppable Gorg is no exception. The presentation is good, the spin on the typical formula is fun and there’s no shortage of unit types to play with. READ MORE