Reviews

NBA Jam‘s 2010 revival was long-awaited for fans of the venerable arcade basketball series. Though there had been a few somewhat-successful attempts at over-the-top gameplay in Showtime and Street, no one had really captured that playable quality. The new Jam was a lot of fun, but some said it relied too much on nostalgia, and others had a poor taste in their mouths from the NBA Elite debacle that gave it an unexpected retail appearance on 360 and PS3. READ MORE

To die-hard FPS fanatics, id software is a name everyone can agree upon helped revolutionize the genre through such games as Doom and Quake. Now, after a short hiatus, they are back with Rage, a game that attempts to up the ante again in an extremely competitive arena. With all the media surrounding the company and the game itself, only one question remains: does it live up to all the hype? READ MORE

Solatorobo is definitely an oddball of a game to decipher. If you picked the box up at a game store and looked right at it, there are probably a couple things that go through your mind: “This game has furries.” “Aw sweet, it comes with a soundtrack.” “How in the world do you even pronounce this title?”

Most that we’ve mentioned this game to seemed to be turned off by that whole furry thing, and decided to just dismiss the game. StarFox had a cast of similarly anthropomorphic animals, though, and that seemed to go over pretty well, don’t you think? READ MORE

Superhero games have gotten a bad rap lately, and it isn’t undeserved. Outside of Arkham Asylum and a couple of Spider-Man games, they’ve all been anywhere from middling to horrible the last several years. In comes X-Men: Destiny, a valiant attempt to reverse this trend that falls just short of greatness. READ MORE

The Binding of Isaac is made by one of the guys who made Super Meat Boy, Edmund McMillen. Where the latter was a tribute to Super Mario Bros. and platforming, the former is a tribute to the original 8-bit Legend of Zelda. Instead of intensely-difficult levels you have infinite tries to beat to progress through, there are only six randomly-generated levels, and when you die, you have to restart. READ MORE