Lara Croft and the Guardian of Light was a real surprise when it came out. That’s partly because it happened just as the series was being rebooted and used the old Lara and not the new one, but partly because it was a well-designed cooperative puzzle game that seemingly came out of nowhere. Lara Croft and the Temple of Osiris is a direct sequel to Guardian, expanding the potential player count to four from the original’s two. READ MORE
When you think of Western RPGs, the name BioWare is bound to pop up. It has created some of the finest and most well-regarded titles in that genre, turning a once-modest studio into one of the foremost RPG experts. Despite BioWare’s rich history, many fans have been disappointed in its recent efforts, especially 2011’s Dragon Age II. The expectations for the third game in its large-scale fantasy series, Dragon Age: Inquisition, were cautiously optimistic.
No matter how you feel about BioWare’s modern titles, it’s safe to say Inquisition is a return to form for the team and a shining example of what it does best.
Borderlands is a quick-moving game. You’re always running around, shooting spider ants in the butt and then hopping into a car and taking it off a ramp. Contrast that to something like The Wolf Among Us, where you are, for the most part, traveling to a location and having a conversation. Telltale is best known, at least lately, for slower-paced games, and Borderlands really doesn’t fit that mold. If you liked Telltale’s Jurassic Park, however, then Tales from the Borderlands will be right up your alley. READ MORE
The last release from Jackbox Games, Fibbage, was definitely a fun game, but it was also an experiment in using tablets and phones to control games on your TV. The Jackbox Party Pack represents the next logical step in that exploration, though the release itself was definitely a surprise. The compilation includes five games, including a new You Don’t Know Jack and a version of Fibbage with more questions, and it’s angling for a spot at your next game night. READ MORE
At one point during Far Cry 4, I literally rode an elephant through a crowd of flamethrower-wielding enemies while being chased by tigers. The situation did not end well for me (who’d have thought), but during the loading screen I remember trying to retrace my steps, wondering “how did I get to that point?” At another section in the game I needed to climb a radio tower, and instead of going the long way and fighting all the way up, I flew a tiny one-seater helicopter to the top of the tower and just landed at my destination. I couldn’t believe it worked, and this notion seemed to be a repeated theme during my playtime. READ MORE
When we got Halo: Combat Evolved Anniversary three years ago, it was generally accepted that Halo 2 wouldn’t be far behind. As one of the most successful games of the previous generation, it was generally accepted that a similar remake was on the way. Microsoft delivered more than just that, though, in The Master Chief Collection, with all four Halo titles in one box. READ MORE
Assassin’s Creed: Unity is the closest the series has come yet to making me feel like a true assassin. It provides an incredible open world with missions that can be approached from a variety of different angles, and it rewards creativity while punishing brute force. It falls short of the the best titles in the series, but for a fan that isn’t suffering from yearly franchise fatigue, Arno’s journey in late-eighteenth-century Paris is one that is definitely worth taking. READ MORE
Another year, another Call of Duty. After last year’s release, Ghosts, disappointed just about everyone, it can be easy to see why some might be wary about the future of the franchise. No one will deny even the most lackluster titles in the series are still competent, but with diminishing returns beginning to set in, many are skeptical we’ll see any new groundbreaking changes with the latest entry, Advanced Warfare. It may not set the world on fire, but there is something to be said about newcomer Sledgehammer Games’ attempt to breathe new life into the franchise.
If there’s anything Insomniac Games, the studio behind the Ratchet and Clank series, is known for, it’s bringing together a handful of small, yet vital mechanics to create slick and entertaining package. While its last major release, Fuse, fell short of almost everyone’s expectations due to its lack of, well, everything that makes an Insomniac game stand out, the same can’t be said of Sunset Overdrive. It’s a breath of fresh air from a studio that seemed to be losing its way. READ MORE
After nearly ten years away from a genre he helped pioneer, Shinji Mikami has returned to his survival horror roots with his latest title, The Evil Within. Focusing less on action and more on atmosphere and the “survival” aspect of survival horror, The Evil Within attempts to bridge the gap between the old ways of the genre and its current status. Unfortunately, it’s an experience that only rarely delivers on its potential.