Molydeux Reveux

Writer Mike Walbridge’s goal: play every Molyjam game and tell you about as many as he can. This is the final installment. Check out the archive for more.

I have done it! I have played every single Molyjam game I could possibly play. Some I couldn’t play because of broken links—others, because I lacked the necessary software (a few phone games) or hardware (like a dancepad!). A few I was able to watch, instead of play. READ MORE

Writer Mike Walbridge’s goal: play every Molyjam game and tell you about as many as he can. Want to know more? Click here.

196: These automatic arms.: “Game where your arms are controlled by a psychopath who keeps firing guns at innocent people. You must turn away from them and run.”

This is the most creative and best-implemented version of the “uncontrollable arms” tweet, despite its minimalist art style. There was a unique pause mechanic, a theme, a story, and characters that manage to involve you in the game. I also enjoyed the challenge of figuring out the best way to get through the rooms. It is difficult to successfully mix strategy and player’s real-time responses in a 2D top-down room-to-room game, but here it is. READ MORE

Writer Mike Walbridge’s goal: play every Molyjam game and tell you about as many as he can. Want to know more? Click here.

246: Friends ’til the end: “You play as a small boy with a remote control helicoptor that is alive and your friend, then you discover a nuclear missle inside it”

The controls and movement abilities in this game need some tweaking, but the Game Over screen alone is a good reason to play this game. It’s also one of the most distinctive games. You have to delicately move a helicopter with a nuclear bomb in it? This is so dark and gritty, and you’d never see this one on Xbox Live. The challenge is frustrating, but at least there’s that screen. READ MORE

Writer Mike Walbridge’s goal: play every Molyjam game and tell you about them. Want to know more? Click here.

262: Molydeuxsa: “A survival horror game where the enemies can only be seen in mirrors? Could add more depth by having dirty mirrors that need to be cleaned?”

You are a window-washer trying to defeat Medusa. You defeat her by swinging a sword at her, and you can see her inside of washed windows. But all the windows are dirty! READ MORE

Writer Mike Walbridge’s goal: play every Molyjam game and tell you about them. Want to know more? Click here.

286: When Doves Cry: “You are a Pigeon who must go around the city trying to persuade business men not to jump off buildings by retrieving items from their home.”

This game truly does let you fly around the city, retrieving items to give to suicidal men on top of buildings and bridges, all during a serious, piano-plink-filled soundtrack. It’s particularly touching, as the items vary and each man says something different upon meeting you (and again when you give him his personal item to change his mind). Items include a watch, a wedding ring, a bible, a knife, a novel, and a letter. Each has a story to it. READ MORE