
I’m a busy guy. Holding down a full-time job and helping to raise four kids doesn’t leave me with as much time for gaming as I used to have. I manage to squeeze it in, often at the expense of sleep, but working off-shifts and weekends means that multiplayer is often difficult for me to schedule, and that makes me sad because multiplayer is where games live forever, and I really feel like I’m getting a good return on my investment. READ MORE

If vampires tend to feel a bit overused recently, it’s generally because they are. Thanks to certain major motion pictures, books and video games, they have become a popular topic for fiction. While overusing a theme is nothing new for the industry, in the case of The Elder Scrolls V: Skyrim‘s Dawnguard expansion, it fits the setting. Namely, it’s an aspect of Skyrim that wasn’t covered too much in the main game, save for a few side quests or nameless enemies suffering from vampirism. it isn’t covered in much depth aside from the fact that they exist. READ MORE

Point-and-click adventure games are enjoying a rennaissance lately, led by Telltale’s episodic series (like The Walking Dead). But we’ve seen some wonderful games released in the genre from other studios lately, like The Book of Unwritten Tales and Resonance. Daedalic Entertainment’s Deponia makes another great case that the genre should be getting more well-deserved attention. READ MORE

Video games allow for many different stories through multiple perspectives. Through games, players can experience a multitude of different narratives and, not only that, interact with said narratives. When you attempt to tell a very personal story and create a game around that story, things get trickier. You need to find a way to make that story personal to all players, even if they never went through those experiences themselves. This is where Papo & Yo comes in. It tells the story of a young boy struggling to escape his difficult life through fantasy. READ MORE

I’ll admit: when the announcement of Persona 4 getting a fighting game happened, I flipped out in happiness. One of my favorite RPGs being translated into a fighter? That sounded pretty awesome. Or at least in my head, anyway. I was legitimately excited for this game to make its way to a Western audience.
But then I thought to myself, the last time I ever saw RPG characters inside a fighting game was back in the PlayStation era with Ehrgeiz. Even then, it was a lackluster fighter, featuring Cloud, Tifa and Sephiroth from Final Fantasy VII. Given the track record of RPG characters in fighters, how would Persona 4, a full-length RPG, translate their characters into a fighting game series? READ MORE