Dawn of Mana

June 5, 2007

The Mana series is one Square Enix hasn’t revisited in a while. With the last entry coming out on the SNES, it never saw a revolution in gameplay or graphics. With Dawn of Mana, the company sought to remedy this.

They shouldn’t have bothered.

In this late-generation PS2 title, players are set onto the island of Illusia, where a young man named Keldy is inevitably responsible for saving the world from something, presumably involving the Dark World and a big tree. Oh, but this isn’t a normal kid. He has a piece of the big tree growing in his arm that conveniently forms the shape of a big sword when he needs it. And, to top it all off, he finds a little fairy named Faye that just loves saying her name, and gets her to follow around and cast spells.

The game’s levels have Keldy hitting enemies and shooting them with magical slingshot pellets. The goal is not only to kill the enemies, but to make them A

Score: 2/5

Questions? Check out our review guide.