Some games just have attitude. You know, that intangible quality that throws you into exactly the mindset the developers wanted, that defines the whole experience and really leaves an impression. Avalanche Studios, the team behind the Just Cause series, injected Renegade Ops with a “heck yeah, let’s blow stuff up” feeling that permeates through every corner of the experience. READ MORE
Xbox 360
The item-based racing genre has tried before to take action up into the air. New Mario Kart games introduce jumps and gliders, and Diddy Kong Racing had planes, back in the N64 days. We haven’t really seen a true implementation of airplane flight, though, and Digital Reality’s SkyDrift tries to take on that challenge in a $15 downloadable title for 360 and PS3. READ MORE
Fruit Ninja, the fruit-slicing game from Halfbrick Studios, has been available for most mobile platforms before now hitting the Kinect. With more than 20 million downloads, it’s clear that the simple-yet-addictive gameplay is a perfect fit for the touch screen smartphones of today, but how well does this game transition over to a motion-sensing console experience? READ MORE
To say that Rock of Ages is a distinctive game is an understatement. Take one part Marble Madness, one part Super Monkey Ball and one part tower defense game, and mix them together with a quirky sense of humor and Monty Python-like graphics, and out rolls Rock of Ages.
The original DeathSpank had a lot of promise and, for the most part, it delivered with some solid writing, nice variety, and some real promise in what could be a big franchise for Hothead Games. Fast forward about a year later and we have The Baconing, the third entry in this fairly successful series. Unlike the original, this game focuses mostly on combat and nothing more, presenting us with a sequel that leaves a lot to be desired. READ MORE