Matthew Jay

A while ago Sega announced a game that would capture the look and feel of the classic 16-bit Sonic games on the Sega Genesis. This game would remind us of some of our favorite gaming memories of our childhoods while creating new ones just as fun as the old. And they made a game like this. Sega put out a wonderful game that was nostalgic, but still a great game on its own merits. This game was Sonic Generations. But before that, they released this thing called Sonic the Hedgehog 4. READ MORE

As I write this column, my cryogenic tube is being taken out of storage to freeze my body until next fall, as I do every year when Community’s season ends. Last week we got the last three episodes of the third season, including one of the best representations of video games I’ve seen on TV. That is not to say it was a super-accurate example of a video game or the development process of making a game, but it was in-jokey, sincere and, most importantly, fun. And isn’t that what video games are all about? READ MORE

If you’re actually nerdy enough to come to this website, and even then actually read this column, you probably saw The Avengers in theaters this weekend. Heck, everyone did. I certainly did. And not just that, but I went to the midnight premiere. At a theater an hour away. And I got there at 11 a.m. and subsequently sat through every one of the Marvel Studios films leading up to The Avengers. What does this have to do with video games? Almost nothing.

But I wish it did. READ MORE

Like every good Nintendo fanboy, I awaited every bit of information about Nintendo’s next console like I’d just been tested after a week in Tijuana. Then one morning it was there: the reveal video for the Nintendo Wii. I loved the GameCube and couldn’t wait to see how Nintendo would fulfill all the promises made in that video. I’m still waiting. READ MORE

As we sat down for the Aliens: Colonial Marines presentation, the writer of the game told us something surprising. He talked about how the game is considered canon, and what a daunting task it was to write a part of such an iconic series. I don’t think he’s seen the last five or six Alien films. READ MORE

Whether you asked for it or not, Sonic 4: Episode 2 is coming. Though I’m not entirely sure why.

When Sonic 4: Episode 1 was on the way, fans could not have been more excited. Sega was finally returning to Sonic’s roots and giving us what we’ve been asking for since before polygons were common. Then the game came out and everyone was exactly as disappointed as they were excited. The levels were rote, the controls were loose and the physics. Oh God, the physics. READ MORE

Warning: there are no video games in this post! It’s all card games from here on out.

At first, Cards Against Humanity seems familiar, but its uniqueness quickly sets in. Many compare it to the more popular Apples to Apples, and with good reason: mechanically, the games are essentially identical. At least insofar as they even have mechanics. But one very important thing separates them both: sense of humor. By which I mean Cards Against Humanity has one. READ MORE

To me, melee attacks are always the most satisfying way to end someone in an online game. Nothing feels better than having thousands of dollars worth of high-tech weaponry at your disposal and still choosing to take somebody’s life with your bare hands. Thankfully, Paradox Interactive is giving us a whole team-based combat game built around melee combat. READ MORE

In 2010, Jerry of Penny Arcade announced we would not be seeing a third chapter in the Penny Arcade Adventures series. Considering what a fun and fresh take the first two were with their RPG and adventure game trappings, I was really disappointed by this news. Tycho (Jerry) started to continue the On the Rain-Slick Precipice of Darkness story in prose on the PA website, but it just wasn’t the same. Thankfully Zeboyd Games, creator of Cthulhu Saves the World, has stepped in. READ MORE

Snapshot is a game that’s been shown off a lot of places for a long time. Sadly, this is often the case with indie titles that are just waiting for a publisher to reach a wider audience. Luckily, it’s finally hitting Steam in the next few months, followed (hopefully) by a PSN release this fall. READ MORE