Tony Hawk is back, and it has halfpipes! Manuals! Rails! Reverts! Projectiles!
“Yeah, that really shouldn’t have been included in the announcement.”
Activision and Tony Hawk’s Pro Skater 5 developer Robomodo know what they’re trying to do is a difficult dance: update Pro Skater for modern players while still feeling like the old days. A slip-up like the “projectiles” line in the initial release frustrates the team as much as it instills doubt in the fan base, because it really does seem like the franchise could finally be on the right track after years of experimentation and failure. READ MORE
Developer PlatinumGames is taking on a lot of work lately. The team’s adding to the already-announced Scalebound with the new Nier, a chunk of Star Fox Zero and, of course, Transformers: Devastation. We had a chance to check out the latter at E3, as well as speak to the two leads behind the project.
Transformers: Devastation is meant to pay tribute to the history of the Transformers brand, staying away from the movie universe but immersing itself in many of its other incarnation. In particular, PlatinumGames took inspiration from the IDW reboot comic series, the Generations toy line and, of course, the original cartoon. Some familiar voices are making a return, like Peter Cullen as Optimus Prime and Frank Welker as Megatron, and the story’s penned by Andy Schmidt, who was behind much of the IDW series. READ MORE
After the spin-off Resident Evil Revelations franchise made its debut on 3DS, it was ported to home consoles, and with its upcoming sequel, Capcom is tailoring the game specifically for the big-screen experience. Considering the 3DS version used the touch screen to its advantage for several of the original game’s puzzles, what changes this time now that the focus has changed?
What is it?: Capcom’s second entry in the Revelations series takes place between Resident Evil 5 and Resident Evil 6. The game stars Claire Redfield, heroine of Resident Evil 2 and Code Veronica, and Moira Burton, daughter of the first Resident Evil’s Barry Burton. The portion we played starts off with both Claire and Moira waking up and finding themselves in a run-down jail. Following a fairly linear path, you try to make your way out of the jail by figuring out some simple puzzles and defeating a taste of the game’s new enemies. READ MORE
Recent titles in the Sonic the Hedgehog series have had varying levels of success, appealing to a certain crowds but never truly pleasing anyone. It’s almost natural that many would feel scared about the changes brought forth in Sonic Boom. The characters all have a distinctly different look than we remember, but maybe that’s a good thing. They’ve all followed such a distinct formula for so long that maybe some change is needed. It’s something to refresh the series, and prove to fans and naysayers alike that this might be the Sonic game we’ve all been looking for since he made the 3D jump. READ MORE
After months of brief gameplay teasers at previous press events, Nintendo finally allowed fans and media a shot at playing Super Smash Bros. for Wii U for themselves. We tested out the new title to see how it compares to the previous games, check out the new fighters and analyze how it will play in the competitive Smash scene. READ MORE
Nintendo has released a slew of new Legend of Zelda in the last 22 years, each with their own individual charm, but none of the games have returned to the world of A Link to the Past. Revisiting this era is a pleasant surprise, since it brings back all the familiar mechanics we grew to love, but gives Link a new ability to change how we perceive the typical dungeon puzzle. READ MORE
Shovel Knight has managed to gain a lot of traction since its Kickstarter debut, showing off at big name conventions and nearing a release on Steam and both of Nintendo’s eShops. Its aesthetic and mechanics take us back to a time when platformers were insanely challenging, and killing an enemy required pixel perfect precision. READ MORE
Blackguards, a turn-based RPG based on the Dark Eye role-playing license, is set in a suitably unsavory world. We got to check out the game with executive producer Kai Fiebig, and learn more about what makes it different from others in the genre. READ MORE
First announced in 2009, Thief all but disappeared for a few years, leading many to think it had been quietly canceled. Now, moved to a new generation of consoles, Thief proves itself to be in good hands. READ MORE
Microsoft’s Project Spark has its roots in an oft-forgotten initiative on Xbox 360: Kodu Game Lab. Like Kodu, Project Spark is a simplified, console-based programming tool, and the two share many basic tenets. Spark, though, is a much more fully-formed and robust package, allowing for both intricate, professional-feeling games and easily-created amateur sandbox environments. READ MORE