
People sometimes ask me why, at my age, I still play video games frequently. When they ask this, they’re genuinely interested; we’re approaching a point now where it’s sort of silly to completely scoff at a hobby played by hundreds of millions of people around the world everyday. So without a hint of malice, they are keen to know why somebody would spend not a small amount of time invested in something that “isn’t real” or “just a game.” It’s a legitimate question. READ MORE

Blue skies, the beach, a romantic escapade towards the sunset. The original OutRun was a very personal title, a game designed as a single-player experience first and foremost. The idea of turning it into a multiplayer racer strikes one as odd, but it’s surprisingly appropriate. given its origins. READ MORE

Precise-but-speedy platforming seems to be a thing now in games lately. With successes like the N series or Super Meat Boy, many others have tried to achieve something with their own games. To some degree, Rush Bros. seems to have grasped the concept fairly well adding in its own unique gameplay elements and some pretty visuals to the mix. With all the right ingredients, it sounds like a recipe for success, right? Maybe, though not entirely. READ MORE

The Star Fox series was an iconic one for Nintendo, even at its debut. With the success of the original game, it would only make sense to release a new game that expanded on the already-successful formula. Fans would eventually get that news in the form of Star Fox 2 at the 1995 Winter CES in Las Vegas.
Everything Nintendo premiered at the show was either pegged as second rate or a failure. Most of the games would be canceled. READ MORE

The original Dead Space came out of nowhere and surprised almost everyone with its careful blend of third-person shooter gameplay and atmospheric horror. After a fantastic sequel and some interesting spin-offs, Visceral Games returns with Dead Space 3, the supposed last game in a trilogy. This time there’s a greater focus on expanding the formula from the original two games, with more open environments, a weapon crafting system and a healthy dose of side content, giving us the biggest Dead Space experience to date. Unfortunately, bigger isn’t always better. READ MORE