This page is the hub for all of Snackbar Games’ Wii U launch coverage and information about the system, which launched November 18 in North America. We’re keeping it updated as more content is posted.
Reviews
In a time in which smaller, independent digital-only games on consoles continue to struggle with figuring out reasonable price points and sensible release windows (especially on the Vita), Sony has thrown us a curveball: a free game! Well, for the most part. Frobisher Says, from European developer Honeyslug, is a WarioWare-inspired, rapid-fire cacophony of minigames that was created as a way to show off the myriad of gameplay features of which the Vita is capable. Frobisher uses everything: both touch screens, all of the buttons, the camera (for pictures and augmented reality) and the motion sensor. The game was released at launch in Europe, and probably would have been a much bigger deal than it will be in North America had it been available then as a more interesting alternative to Welcome Park. The price tag of no dollars, though, should definitely grab some attention. READ MORE
When it comes to turning short tech demos and unfinished concepts into compelling experiences, no series has had more success than WarioWare. The trick has been to throw so much at you that none of it had to be good. The gameplay wasn’t what mattered. Speed did.
Upcoming Wii U title Game & Wario isn’t fast. READ MORE
If there’s a Wii U game that’s been exciting to core fans and basically no one else, it’s The Wonderful 101, the Platinum Games project that looks a bit like if Viewtiful Joe got a Pikmin-like spinoff. It’s not quite like that (which is good, because we’ve seen enough of a resurgence in that genre lately), as it’s basically an arena action game that just happens to use people as projectiles and a measure of strength. READ MORE
The escape-the-room visual novel 9 Hours, 9 Persons, 9 Doors (999), developed by Chunsoft and localized/published by Aksys, was a daring departure from typical DS fare when it arrived Stateside in late 2010. A mature title in both content and tone, it took any player who dared to brave its numerous walls of text on a wild ride of original story, well-developed characters, a crazy premise and puzzle-rich gaming segments. 999 quickly gained a loyal cult following and earned rave reviews from the scant handful of people who actually played it.
And somehow, against all odds and expectations by even the most ardent fan, we got a sequel. READ MORE