January 2015

Berlin Trip 008

Something wasn’t quite right, but I couldn’t put my finger on it. The controller was fine; over 50 games have fallen to the might of my trusty PS3 gold standard. The TV was massive; we just got a brand new 55-inch Samsung SmartTV, and after negotiating color schemes and brightness, we had come to a mutual understanding that it was a TV and I was the person who decided what it should look like. I was well-fed, not at work and didn’t have to be anywhere in particular anytime soon.

But as I was playing through Tales of Xillia 2, I wasn’t sure why but it felt off. Like some entrée at a restaurant that should taste fine… does taste fine… but… I don’t know, too much salt? Not enough? Are those artichokes? I’ll keep eating, but I prefer satisfaction to a mystery when I’m dining out. READ MORE

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Things have really changed in the games industry in recent years. Originally, you had to delve into the corners and crevices of the hobby to unearth experiences you could enjoy locally with friends. Lately, of course, that’s gotten a lot easier. Exploring the show floor at PAX South, though, it dawned on me that finding those experiences isn’t the problem anymore. They’re everywhere, and in this case that was literal. Now it’s about filtering through to find the best ones. So here are the eight coolest couch-play games I checked out at the show, what they’re like and how (and when) you can play them.

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Graham and Jeremy foster better relations between Japan and the Soviet Union through water in Gorby no Pipeline Daisakusen, a 1991 Famicom puzzle title from Compile. How does a game like this even happen? We don’t know, but we start to get the hang of building pipes across the screen.

New episodes of Gaijin Guide are posted every other Wednesday. Next time, we’ll be swinging for the fences!

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Sentinels of the Multiverse remains one of my favorite games of all-time, but I readily admit that the mechanics can be a bit much at times. Fortunately, my friends and I have decades of playing and judging Magic: the Gathering under our collective belts to help us manage dozens of card effects. If you’ve tried Sentinels and enjoyed the concept but found it too “mathy,” perhaps a more tangible system is for you: enter Sentinel Tactics. READ MORE

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Saints Row: Gat out of Hell is short. There is absolutely no denying that. The implications of its short length, however, are that within 30 minutes of play, you’ll have traded out Gat for Kinzie, learned how to fly, unlocked the ability to summon imps to fight on your side, collected over 50 soul clusters and persuaded Shakespeare to fight on your side against Satan in your quest to save The Boss and keep him from being forcibly wed to Satan’s daughter Jezebel. READ MORE