The pace of the Yoshi’s Island franchise has always served as its trademark: its timer-free approach makes it a contemplative, measured sort of game… until you get hit or reach a special section, at which point it becomes one of the most stressful games you’ve ever played. It embraces the idea of being a good caretaker for baby Mario, and encourages players to focus on completing levels by whatever pace-slowing means necessary. The new release, Yoshi’s New Island, magnifies these elements: it’s all about taking the time to think before you flutter-jump. READ MORE
Graham Russell
Does a better game make for a better EDF? That was the question at hand with 2011’s Earth Defense Force: Insect Armageddon, which took a more modern approach and serious tone courtesy Western developer Vicious Cycle. Many fans missed the distinct B-movie quality of the previous games, so with Earth Defense Force 2025, original team Sandlot returns to the helm. And while the game certainly makes some advancements over Sandlot’s last effort, EDF 2017, it is still — for better and worse — very much the 2007 budget game that preceded it.
These days, local multiplayer is a widespread, pervasive thing in the industry, even if many are moving toward online play. That hasn’t always been the case. After all, not many people were playing four-player games in 1987! And more than any other company, Hudson Soft is responsible for changing the world into one that embraces couch play.
Why? Three main reasons. READ MORE
We’re growing the team at Snackbar Games! Here’s what we’re seeking:
Community Manager: We love Snackbar, and we want someone to help us share what we do with others and interact with the community. Applicants need solid grammar and a general knowledge of social media.
Associate Producer: Do you love talking about games and think this is the right place for you? Snackbar Games is seeking someone to help run the site, coordinating staff and spearheading the creation of audio/video content. Applicants need general technical know-how, and though experience with WordPress, Audacity and such are appreciated, a lot can be taught on the job.
Associate Editor, News/Previews: Are you always keeping up with the latest, be it news from the game industry or your everyday life? We’re looking for someone to spearhead our original reporting, interviews and event coverage, as well as help lead and manage the Snackbar staff when needed. This person would need to have solid grammar skills, and knowledge of AP style is preferred.
Want to join the team? Send ideas and samples of your work to [email protected].
For more ways you can be a part of our crew, check out our Join Us page.
South Park: The Stick of Truth is meant as an earnest effort by South Park Digital Studios and Obsidian Entertainment to make a game that truly embraces the license of the show. This has certainly been a problem in the past, as the South Park name has been slapped on all manner of horrible things since the series began its run. In this aspect, Stick of Truth is a resounding success: it doesn’t just feel like it’s faithful to the South Park name, it feels like an interactive, especially-long episode of South Park.