Graham Russell

podcast260

July’s a slow month for most things, but there’s big news and releases for those who love their games particularly Japanese! Jeff, Lucas, Shawn, Andrew and Graham talk about Shin Megami Tensei IV, Time and Eternity and announcements from Aksys, NIS America, Namco Bandai and more. Also: Civ V: Brave New World, NCAA Football 14 and our most-anticipated titles for the next six months.

 

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Check out the show here, check us out on iTunes or use the RSS feed in your favorite podcast aggregator. Let us know what you think! Email podcast[at]snackbar-games.com.

Hosts: Jeff deSolla, Andrew Passafiume, Graham Russell, Shawn Vermette, Lucas White.
Music: Podcast theme by Tom Casper.

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A year is never enough time to overhaul everything, and this usually makes annualized sports titles like NCAA Football exercises in plodding iteration. Even still, small changes can make big differences. In NCAA Football 14, the development team at EA picked its spots wisely, making changes that seem small but significantly alter the gameplay experience. Are all of these modifications for the better, though? READ MORE

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Blackguards, a turn-based RPG based on the Dark Eye role-playing license, is set in a suitably unsavory world. We got to check out the game with executive producer Kai Fiebig, and learn more about what makes it different from others in the genre. READ MORE

multitapN64

For the first popular system with four controller ports, the Nintendo 64 has a surprisingly shallow bench when it comes to multiplayer titles. It was an era of behemoths, of a handful of games that simply dominated the landscape. So yes, we’re recommending those, but we also went off the beaten path a bit to bring you some other great experiences on the system. READ MORE

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Microsoft’s Project Spark has its roots in an oft-forgotten initiative on Xbox 360: Kodu Game Lab. Like Kodu, Project Spark is a simplified, console-based programming tool, and the two share many basic tenets. Spark, though, is a much more fully-formed and robust package, allowing for both intricate, professional-feeling games and easily-created amateur sandbox environments. READ MORE