Territory control is a tried and true game mechanic. Usually these types of games feature a military conflict, each player wresting control from the others via show of force or trickery such as in Risk or Small World. But direct player conflict isn’t often a theme of European game design, opting instead for more passive tactics like obstruction. Terra Mystica (published by Z-Man in the US) not only eschews combat, but also puts the focus on the terrain itself. READ MORE
Contrast is an interesting game. I wish it were a better game, because the setting is great, the characters are interesting and the soundtrack did something that few others do: it caused me to stop playing, so that I could better appreciate the music. It’s held down, though, by what all games need to be successful: gameplay. READ MORE
Whether or not you’re a fan of importing games, nothing can really beat playing something in your native language. It’s sometimes hard to know just what is going to make it to the West and what isn’t, though. In our inaugural edition of the Guide’s Localization Radar, we’ll take a look at the likely candidates to get picked up. READ MORE
The holiday season is a good time to look back, so Jeff, Chris, Andrew, Graham, Lucas and Henry talk about the year’s biggest events and how they’ve changed the way we play games.
Check out the show here, check us out on iTunes or use the RSS feed in your favorite podcast aggregator. Let us know what you think! Email podcast[at]snackbar-games.com.
Hosts: Jeff deSolla, Chris Ingersoll, Andrew Passafiume, Graham Russell, Henry Skey, Lucas White. Music: Podcast theme by Tom Casper.
The theme of Falcom and XSEED’s latest, Ys: Memories of Celceta, is exploration. Series hero Adol Christin has always been portrayed as an adventurer, but this time around, the focus turns away from combat and puzzles and puts most of its eggs in a basket of discovery. It is an interesting take on the Ys formula, but due to some technical issues and a few underwhelming design choices, the Vita debut of the series isn’t as exciting as it should be. READ MORE