I’m not going to lie to you: I don’t particularly like Kotaku. I’ll visit occasionally when a friend links me to an interesting story, but left to my own devices I don’t visit. Why? Because I find it difficult to find the interesting articles since their redesign, and most of what I end up seeing is game-related cakes. I have Reddit for that, and it works better because the cakes are easier to find, and I can completely bypass them if I want to read better articles. Recently I was sent a link to Kotaku’s take on the Humble THQ Bundle. READ MORE

One of the most influential titles of its time and a huge hit in the arcades when it was first released by Namco in 1982, Xevious is an increasingly divisive game among shooter fans. While still loved in Japan, it’s often found too boring and slow by Western audiences, who can’t find any compelling reasons to play it over the likes of Gradius and DoDonPachi.

I used to share that sentiment.

And I was wrong. READ MORE

Releases for Ascension come in two sizes: large four-player sets and small two-player sets meant to compliment the previous large set. Earlier this year the second large entry, Storm of Souls, arrived, and brought several new mechanics to those introduced in the first large-small pair. After a few unfortunate delays, Storm of Souls now finally has its companion set in Immortal Heroes. READ MORE

There’s something that has always irked me about Chess players, and that’s complaints about balance. While not greatly mismatched in any way, shape or form no matter who you ask, many do think that White has a small but undeniably significant advantage, which is proven by the win percentages of the best tournament players. READ MORE

This column’s usually dedicated to gathering with your game friends and playing together. Over the holiday season, though, you’ll be just as likely (if not more so) to find yourself with assorted relatives and family friends, many of which probably aren’t up to a Borderlands session or Awesomenauts match. You don’t have to give up on these people, or even relegate yourself to trivia and music games. (Though those can be very good.) Here are some suggestions for “gateway” party-friendly titles, that just may get people enjoying (or at least understanding) the hobby you love. READ MORE

Anniversary profile

Snackbar Games Podcast
Hosts: Mike Carabajal and Marco Ortega (2005-2009), Andrew Passafiume (2011-2012), Graham Russell (2011-2012), Shawn Vermette (2011-2012), Henry Skey (2012)
Games chat with a rotating cast of characters from the Snackbar crew.

For the tenth anniversary, we chat with founders Chris Rasco and Mike Carabajal about the early days and hear tales of Snackbar past. Want to know why we’re named Snackbar Games, why we have a hyphen in our URL or just how much the site has changed in ten years? This is the episode that will provide those answers. Mostly.


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Check out the show here, check us out on iTunes or use the RSS feed in your favorite podcast aggregator. Let us know what you think! Email podcast[at]

Hosts: Andrew Passafiume, Graham Russell, Shawn Vermette.
Guests: Mike Carabajal, Chris Rasco.
Music: Podcast theme by Tom Casper.

In If We Ran, we look at what we’d do if given control over game companies to get them going in a positive direction. In this anniversary edition, we take on Capcom, arguably the most controversial publisher in the industry right now. It has some big issues it needs to fix, and these are six steps we think it should take to do so. It’s already taken one on their own this month, when it announced a free (fan-made) PC game to celebrate Mega Man‘s 25th anniversary: Street Fighter X Mega Man. READ MORE

Back in the summer of 2002, when we first had this crazy idea of starting a gaming website, we had no forward-looking vision or the expectations that we would still be around ten years later. We were just trying to build something cool in the moment and the Internet, while cool, wasn’t quite the ubiquitous force it is today. Through the years, we just kept doing our thing and, with a team of volunteers that have delivered their absolute best through passionate writing, here we are. READ MORE

Now we’re getting to the good stuff. Once we got past the bottom half of the list, it became a lot harder to organize. It’s safe to say that all ten of these consoles deserve a place in history for one reason or another, but there can only be one #1. These are the ten best console launch lineups of all time, according to our panelists. READ MORE

I recently returned from a trip to Las Vegas. Now that I’ve escaped the withdrawal symptoms associated with a week-long diet of prime rib and Red-Bull-and-vodkas, I can finally sit down and type. It was quite a trip. We plan one of these events every year or so. Some of us know each other from high school, or college, or the various sports teams that we play on. It’s always a good group. You’ll rarely find an unenthusiastic participant. And somehow, the trip usually lives up to the hype. READ MORE