Graham Russell

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Following on the massive success of its first title, Bastion, Supergiant Games is sticking to what it knows. Transistor has a familiar feel, similar interfaces and the return of the first game’s main voice talent. It’s not a retread, though; with a new battle system and a new story to tell, Transistor more than stands on its own. READ MORE

We’re working on some hands-on impressions from this year’s PAX East in Boston, so stay tuned! For now, why not check out a few shots (mostly) from the show floor?

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It’s Henry’s birthday, so the crew talks about the latest in one of his favorite series: SimCity! Um, without him. In addition to covering the latest news (like Saints Row 4 and the Dungeons & Dragons arcade game ports), Shawn tells us about life in The Show, Jeff gives us a StarCraft update, Andrew raids some tombs and Graham shares his thoughts on Castlevania: Lords of Shadow: Mirror of Fate.

 

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Check out the show here, check us out on iTunes or use the RSS feed in your favorite podcast aggregator. Let us know what you think! Email podcast[at]snackbar-games.com.

Hosts: Jeff deSolla, Andrew Passafiume, Graham Russell, Shawn Vermette.
Music: Podcast theme by Tom Casper.

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Are your ninja storms ultimate enough? If not, you may be interested in checking out the latest Naruto game, Ultimate Ninja Storm 3. Well, hey: we’re giving away a copy for Xbox 360!

The rules are as always:

  • You must live in the U.S. or Canada. (Sorry, but overseas shipping is a killer.)
  • Make a comment on this post for one entry.
  • Retweet the link back to this post on Twitter for another entry.
  • Contest ends at noon Eastern on Thursday, March 21.

We’ll draw a random winner from all the entries on the 21st and post it here. Good luck, and thanks for reading!

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The console Castlevania games have taken a peculiar path since the polygonal transition, with various experiments on the N64 and PS2 garnering mixed reception. The handheld titles, on the other hand, have shown a consistent brilliance on the GBA and DS, adhering to a formula that works while focusing on combat precision and varied boss battles. On the 3DS, the series has taken just a bit of a nod toward the console style, while still maintaining something resembling the classic gameplay.

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